diff --git a/exec/load/chateng.js b/exec/load/chateng.js
deleted file mode 100644
index cbe3a3c9b3b862e9dbe7c5175bd680905f9d624d..0000000000000000000000000000000000000000
--- a/exec/load/chateng.js
+++ /dev/null
@@ -1,192 +0,0 @@
-// $Id$
-
-/*
-	Javascript Modular Chat Engine 
-	by Matt Johnson (MCMLXXIX) 2010
-*/
-
-load("nodedefs.js");
-load("sbbsdefs.js");
-load("synchronet-json.js");
-
-var chat_settings=new ChatSettings();
-
-function ChatSettings()
-{
-	this.CONNECTION_ATTEMPTS=	5;
-	this.CONNECTION_INTERVAL=	10;
-
-	this.ALERT_COLOR=			"\1r";
-	this.MOTD_COLOR=			"\1c";
-	this.MSG_COLOR=				"\1n";
-	this.HIGHLIGHT_COLOR=		"\1b\1h";
-	this.TOPIC_COLOR=			"\1y";
-	this.SNOTICE_COLOR=			"\1g";
-	this.ERROR_COLOR=			"\1r";
-}
-function ChatEngine(protocol,host,port)
-{
-	var protocol=protocol;
-	var host=host;
-	var port=port;
-	
-	var conn_attempts=0;
-	var last_conn_attempt=0;
-
-	this.disabled=false;
-	this.connect=true;
-	this.connected=false;
-	this.connecting=false;
-	this.connection_established=false;
-
-	this.registered=false;
-	this.registering=false;
-	this.channels=[];
-	this.nick=false;
-
-	this.init=function()
-	{
-		/* set queue naming convention */
-		var qname=format("%s_%d_%d",host,port,bbs.node_num);
-		var qfound=false;
-		
-		/* scan current named queue list for an existing chat session */
-		var qlist=list_named_queues();
-		for each(var q in qlist) {
-			if(q == qname) {
-				qfound=true;
-				break;
-			}
-		}
-		/* if there is no existing chat session, load one into background */
-		if(!qfound) {
-			log(LOG_DEBUG,"initializing background socket");
-			load(true,"socket_bg.js",bbs.node_num,host,port);
-		}
-		/* initialize queue connection for background socket */
-		this.queue=new Queue(qname);
-		log("name: " + this.queue.name);
-		
-		/* load protocol information */
-		switch(protocol.toUpperCase()) {
-		case "IRC":
-			load("irc_protocol.js");
-			IRC_init.apply(this);
-			break;
-		case "AIM":
-			break;
-		}
-
-		/* load user chat settings */
-		//var s_file=new File(system.ctrl_dir + "chat.ini");
-		//s_file.open('r',true);
-		//s_file.close();
-	}
-	this.synchronize=function(data)
-	{
-		switch(data.toLowerCase()) {
-		case "connecting":
-			this.server_chan.post(chat_settings.SNOTICE_COLOR + "connecting to " + host + "...");
-			break;
-		case "connected":
-			this.reset_counters();
-			this.connect=false;
-			this.connecting=false;
-			this.connected=true;
-			this.onConnect();
-			break;
-		case "failed":
-			this.server_chan.post(chat_settings.ERROR_COLOR + "connection failed");
-			this.connect=true;
-			this.connecting=false;
-			break;
-		case "disconnected":
-			this.server_chan.post(chat_settings.ERROR_COLOR + "disconnected");
-			this.reset_connection();
-			this.onDisconnect();
-			break;
-		}
-	}
-	this.enqueue=function(data,name)
-	{
-		//log("bg-->" + data);
-		this.queue.write(data,name);
-	}
-	this.cycle=function() 
-	{
-		/* 	if chat has been disabled, 
-			do not cycle events */
-		if(this.disabled) {
-			return false;
-		}
-			
-		/* process synchronization data */
-		var sync_data=this.queue.read("sync");
-		if(sync_data) {
-			//log("bg<--" + sync_data);
-			this.synchronize(sync_data);
-		}
-
-		/* if we are not connected or in the process of connecting */
-		if(!this.connected && !this.connecting) {
-			/* 	if we are not connected and have exceeded our connection attempt limit,c
-				disable chat */
-			if(conn_attempts>chat_settings.CONNECTION_ATTEMPTS) {
-				this.server_chan.post("\1rconnection limit exceeded");
-				this.enqueue("disconnect","sync");
-				this.reset_connection();
-				this.disabled=true;
-			}
-			/* 	if we are scheduled to connect, establish socket connection */
-			if((time()-last_conn_attempt)>chat_settings.CONNECTION_INTERVAL) {
-				this.enqueue("connect","sync");
-				conn_attempts++;
-				this.connecting=true;
-			}
-		}
-		
-		/* if our socket is connected */
-		else if(this.connected) {
-			/* perform any protocol cycle operations */
-			this.cycleProtocol();
-			
-			/* decode and process chat data */
-			var data=false;
-			var raw_data=this.queue.read("data");
-			if(raw_data) {
-				//log("bg<--" + raw_data);
-				data=this.decode(raw_data);
-			}
-			if(data)
-				data=this.process(data);
-			return data;
-		}
-	}
-	this.send=function(data)
-	{	
-		this.enqueue(this.encode(data),"data");
-	}
-	this.handle_command=function(text,target)
-	{
-		var data=this.parse(text,target);
-		if(!data) return false;
-
-		this.enqueue(this.encode(data),"data");
-		return data;
-	}
-	this.reset_counters=function()
-	{
-		this.conn_attempts=0;
-		this.last_conn_attempt=0;
-	}
-	this.reset_connection=function()
-	{
-		this.connection_established=false;
-		this.connected=false;
-		this.connect=true;
-		this.registered=false;
-		this.registering=false;
-	}
-	this.init();
-}
-
diff --git a/exec/load/socket_bg.js b/exec/load/socket_bg.js
deleted file mode 100644
index 968c866df8f1ed7d075736cb95d57542cec92b28..0000000000000000000000000000000000000000
--- a/exec/load/socket_bg.js
+++ /dev/null
@@ -1,137 +0,0 @@
-// $Id$
-/* 
-	Javascript Modular Chat Engine
-	by Matt Johnson (MCMLXXIX) - 2010
-	
-	NOTE: Do not load this file directly.
-	This script is meant to be loaded in
-	the background, preferrably by chatclient.js
-	or another script that can interact properly 
-*/
-	
-load("nodedefs.js");
-var node=argv[0];
-var host=argv[1];
-var port=argv[2];
-
-if(	isNaN(node) ||
-	host==undefined ||
-	isNaN(port)) {
-	log(LOG_ERROR,"invalid client arguments");
-	exit();
-}
-
-const CONNECTION_TIMEOUT=	5;
-const MAX_RECV=				2048;
-
-var sock=false;
-var disabled=false;
-var outbound=[];
-var parent=new Queue(format("%s_%d_%d",host,port,node));
-
-function main()
-{
-	try {
-		while(system.node_list[node-1].status == NODE_INUSE ||
-				system.node_list[node-1].status == NODE_QUIET) {
-			cycle();
-			mswait(10);
-		}
-	}
-	catch(e) {
-		log("ERROR: " + e);
-	}
-
-	disconnect();
-	exit();
-}
-function connect()
-{
-	parent.write("connecting","sync");
-	sock=new Socket();
-	sock.connect(host,port,CONNECTION_TIMEOUT);
-	if(!sock.is_connected) {
-		parent.write("failed","sync");
-		sock=false;
-	}
-	else {
-		parent.write("connected","sync");
-	}
-}
-function cycle()
-{
-	/* read any parent script control requests */
-	var syncdata=parent.read("sync");
-	if(syncdata) {
-		//log("parent<--" + syncdata);
-		sync(syncdata);
-	}
-		
-	/* read any outbound chat data from the parent script */
-	var outdata=parent.read("data");
-	if(outdata) {
-		//log("parent<--" + outdata);
-		outbound.push(outdata);
-	}
-		
-	/* 	if chat has been disabled, 
-		do not run socket events */
-	if(disabled) 
-		return;
-	
-	/* if connection has not been initialized */
-	if(!sock) 
-		return;
-	
-	/* if active socket connection is broken */
-	if(!sock.is_connected) {
-		sock=false;
-		parent.write("disconnected","sync");
-		return;
-	}
-	
-	/* if socket connection is established */
-	if(sock.data_waiting) {
-		var raw_data=sock.recvline(MAX_RECV);
-		if(raw_data != null) {
-			log(LOG_DEBUG,"sock<--" + raw_data);
-			parent.write(raw_data,"data");
-		}
-	}
-	
-	/* send outbound socket data */
-	var data=outbound.shift();
-	if(data) {
-		if(sock.write(data)) 
-			log(LOG_DEBUG,"sock-->" + data);
-		else 
-			outbound.unshift(data);
-	}
-}
-function sync(cmd)
-{
-	switch(cmd.toLowerCase()) {
-	case "connect":
-		if(!sock.is_connected) {
-			disabled=false;
-			connect();
-		}
-		break;
-	case "disconnect":
-		disabled=true;
-		disconnect();		
-		break;
-	}
-}
-function disconnect()
-{
-	if(sock.is_connected) {
-		log(LOG_DEBUG,"terminating client connection");
-		while(outbound.length > 0) 
-			sock.write(outbound.shift());
-		sock.close();
-	}
-	sock=false;
-}
-
-main();