From a0ab94270d3a6446de5b739e92cfd8cd6f8f4d65 Mon Sep 17 00:00:00 2001 From: mcmlxxix <> Date: Mon, 8 Dec 2008 23:53:46 +0000 Subject: [PATCH] game now uses this.getVote() in maps.js to retrieve a user's vote --- xtrn/dicewarz/dice.js | 4 +--- xtrn/dicewarz/maps.js | 3 +-- 2 files changed, 2 insertions(+), 5 deletions(-) diff --git a/xtrn/dicewarz/dice.js b/xtrn/dicewarz/dice.js index 3713e44457..f9e2c1652a 100644 --- a/xtrn/dicewarz/dice.js +++ b/xtrn/dicewarz/dice.js @@ -502,10 +502,8 @@ function ViewGameInfo(gameNumber) console.putmsg("\1g\1h " + GetUserName(player,playerNumber)); if(player.vote>=0) { - if(player.vote==0) vote="wait"; - else vote="start"; if(g.maxPlayers>g.minPlayers) - console.putmsg(" \1n\1gvotes to \1h" + vote); + console.putmsg(" \1n\1gvotes to \1h" + g.getVote(playerNumber)); } console.crlf(); } diff --git a/xtrn/dicewarz/maps.js b/xtrn/dicewarz/maps.js index 6701a7cf3a..f026c85c8c 100644 --- a/xtrn/dicewarz/maps.js +++ b/xtrn/dicewarz/maps.js @@ -60,7 +60,7 @@ function NewGame(minp,maxp,n) } return count; } - this.GetVote=function(playerNumber) + this.getVote=function(playerNumber) { if(this.players[playerNumber].vote==0) return("wait"); else return("start"); @@ -104,7 +104,6 @@ function Map(c,r,p,gn) this.maxTerr=11; //MAXIMUM FOR RANDOM TERRITORY GENERATION PER PLAYER //NOTIFY NEXT PLAYER OF TURN - //TODO: FIGURE OUT WHY THE GAME (OR THE BBS) IS SENDING DUPLICATE TELEGRAM NOTICES FOR THE SAME TURN this.Notify= function() //NOTIFY NEXT PLAYER OF TURN { nextTurn=this.nextTurn; -- GitLab