diff --git a/xtrn/lemons/lemons.js b/xtrn/lemons/lemons.js index 019efc1a43ce74f459a331d0e5aa16b17bffaa54..9005b8f13fc968aad7d54aabcd825e809195f56b 100644 --- a/xtrn/lemons/lemons.js +++ b/xtrn/lemons/lemons.js @@ -111,6 +111,7 @@ var init = function() { BG_BLACK|LIGHTGRAY ); frame.open(); + frame.checkbounds = false; // We start off at the menu screen state = STATE_MENU; diff --git a/xtrn/lemons/level.js b/xtrn/lemons/level.js index bb483d50dd4a2bf06f6449b4f2f2d8792b146707..3a851002b052cf4b87a99e304cc5d1fc404e77c0 100644 --- a/xtrn/lemons/level.js +++ b/xtrn/lemons/level.js @@ -872,8 +872,6 @@ var Level = function(l, n) { || Sprite.profiles[s].y + Sprite.profiles[s].ini.height > frames.field.y + frames.field.height || - Sprite.profiles[s].y + Sprite.profiles[s].ini.height <= frames.field.y - || Sprite.profiles[s].x + Sprite.profiles[s].ini.width <= frames.field.x || Sprite.profiles[s].x >= frames.field.x + frames.field.width