diff --git a/xtrn/lemons/lemons.js b/xtrn/lemons/lemons.js
index 019efc1a43ce74f459a331d0e5aa16b17bffaa54..9005b8f13fc968aad7d54aabcd825e809195f56b 100644
--- a/xtrn/lemons/lemons.js
+++ b/xtrn/lemons/lemons.js
@@ -111,6 +111,7 @@ var init = function() {
 		BG_BLACK|LIGHTGRAY
 	);
 	frame.open();
+	frame.checkbounds = false;
 
 	// We start off at the menu screen
 	state = STATE_MENU;
diff --git a/xtrn/lemons/level.js b/xtrn/lemons/level.js
index bb483d50dd4a2bf06f6449b4f2f2d8792b146707..3a851002b052cf4b87a99e304cc5d1fc404e77c0 100644
--- a/xtrn/lemons/level.js
+++ b/xtrn/lemons/level.js
@@ -872,8 +872,6 @@ var Level = function(l, n) {
 				||
 				Sprite.profiles[s].y + Sprite.profiles[s].ini.height > frames.field.y + frames.field.height
 				||
-				Sprite.profiles[s].y + Sprite.profiles[s].ini.height <= frames.field.y
-				||
 				Sprite.profiles[s].x + Sprite.profiles[s].ini.width <= frames.field.x
 				||
 				Sprite.profiles[s].x >= frames.field.x + frames.field.width