From cbd80c2e5133cd229aaf99d55059f08dced8e33e Mon Sep 17 00:00:00 2001 From: echicken <> Date: Thu, 19 Mar 2015 21:36:55 +0000 Subject: [PATCH] Reach for the sky at Devry. Lemons can go past the top of the frame without being penal-ized. --- xtrn/lemons/lemons.js | 1 + xtrn/lemons/level.js | 2 -- 2 files changed, 1 insertion(+), 2 deletions(-) diff --git a/xtrn/lemons/lemons.js b/xtrn/lemons/lemons.js index 019efc1a43..9005b8f13f 100644 --- a/xtrn/lemons/lemons.js +++ b/xtrn/lemons/lemons.js @@ -111,6 +111,7 @@ var init = function() { BG_BLACK|LIGHTGRAY ); frame.open(); + frame.checkbounds = false; // We start off at the menu screen state = STATE_MENU; diff --git a/xtrn/lemons/level.js b/xtrn/lemons/level.js index bb483d50dd..3a851002b0 100644 --- a/xtrn/lemons/level.js +++ b/xtrn/lemons/level.js @@ -872,8 +872,6 @@ var Level = function(l, n) { || Sprite.profiles[s].y + Sprite.profiles[s].ini.height > frames.field.y + frames.field.height || - Sprite.profiles[s].y + Sprite.profiles[s].ini.height <= frames.field.y - || Sprite.profiles[s].x + Sprite.profiles[s].ini.width <= frames.field.x || Sprite.profiles[s].x >= frames.field.x + frames.field.width -- GitLab