diff --git a/xtrn/tw2/sectors.js b/xtrn/tw2/sectors.js index 4d4931e5e2a74d6e6e461a9ddb19f7cebe729655..01719ccdaeb91be0570fd8ab7715c8e3fbb8e096 100644 --- a/xtrn/tw2/sectors.js +++ b/xtrn/tw2/sectors.js @@ -114,7 +114,7 @@ function EnterSector() /* 20000 */ console.writeln("<Retreat>"); if(player.LastIn<1 || player.LastIn>=sectors.length) player.LastIn=random(sectors.length-1)+1; - location=playerSector.Get(player.Record); + location=player.Sector.Get(player.Record); if(player.Fighters<1) { if(random(2)==1) { console.writeln("You escaped!");