1. 15 Jul, 2015 1 commit
    • rswindell's avatar
      Fix link problem introduced in rev 1.18 (Jul-5-2015): · 043cc9ea
      rswindell authored
      When built withOUT the preprocessor macro WITH_SDL defined, ciolib.h doesn't
      include gen_defs.h (perhaps it should), so the use of FREE_AND_NULL in this
      file become function calls and the symbol is not found when linking.
      This is why jsexec was not included in recent daily dev builds of v3.16.
      043cc9ea
  2. 05 Jul, 2015 1 commit
    • deuce's avatar
      Improve the locking "stuff"... · 4d70127d
      deuce authored
      For regular vstatlock things, only hold the lock long enough to copy the
      variables that will be used.
      
      For vstat.vmem stuff, create a separate reference-counting vmem structure
      and a new vmem_lock so the memcpy() of the vmem won't block basic vstat
      accesses.
      
      This appears to fix the recently-added "blockiness" of screen updates in
      SyncTERM, without risking deadlocks or unlocked accesses... the major issue
      holding up a release.
      4d70127d
  3. 03 Apr, 2015 1 commit
  4. 27 Feb, 2015 1 commit
  5. 26 Feb, 2015 1 commit
  6. 10 Feb, 2009 1 commit
    • deuce's avatar
      Various changes around more EGA/VGA capabilities, specifically: · e44ec674
      deuce authored
      1) The ability to make attribute bit three select a second character set
      2) The ability to make the blink attribute toggle background intensity
      3) The ability to make attribute bit three NOT select high intensity
      4) More control over the cursor than just three constants
      
      CTerm support to follow using private set mode parameters.
      e44ec674
  7. 05 Feb, 2008 1 commit
  8. 19 Jan, 2008 2 commits
  9. 15 Oct, 2007 1 commit
  10. 10 Oct, 2007 1 commit
  11. 27 May, 2007 1 commit
  12. 25 May, 2007 2 commits
    • deuce's avatar
      Fix more typos. · 21886f0f
      deuce authored
      21886f0f
    • deuce's avatar
      Add C64 and C128 video modes and palettes. · 6f64d2b3
      deuce authored
      Current;y, I'm useing the PC palette for C128 modes since the documentation
      I found on the C128 said that it used CGA monitors (which were digital)
      
      Can someone clarify this (ie: Did the Commodore monitor use the C64 palette)
      6f64d2b3
  13. 20 Nov, 2005 1 commit
  14. 18 Nov, 2005 1 commit
  15. 22 Oct, 2005 1 commit
  16. 05 Oct, 2005 1 commit
  17. 02 Oct, 2005 1 commit
  18. 22 Sep, 2004 1 commit
  19. 20 Sep, 2004 2 commits
  20. 19 Sep, 2004 2 commits
  21. 18 Sep, 2004 2 commits