1. 28 Feb, 2021 8 commits
  2. 27 Feb, 2021 5 commits
  3. 26 Feb, 2021 15 commits
  4. 25 Feb, 2021 2 commits
  5. 24 Feb, 2021 7 commits
  6. 23 Feb, 2021 3 commits
    • Deucе's avatar
      More game fixes · 55f2c9d6
      Deucе authored
      Define the s&he variable.
      prevent replace_vars() -> getvar() infinite loop on undefined var
      Move to end of vbar after selection
      Lower-case font path
    • Deucе's avatar
      Various fixins... · 2bfd6109
      Deucе authored
      - Fix @run command to lower-case section and filename, and add .ref
      - Set battle flag when @busy is called
      - Redraw map after exiting the buy/sell manager
      - Fix Sell confirmation
      - Check the CON file every time mail is checked automatically
      - Turn off the battle flag when returning from a hotspot module
      - Fix box with calculation in draw_box
      - Fix sell manager first draw colour after unsellable item
      - Clear message area when an item is used
      - Run the busy routing in gametxt.ref when battle is set
      - Actually allow doing things with items
    • Rob Swindell's avatar
      Gotta define __STDC_NO_ATOMICS__ for MSVC · 474fa66e
      Rob Swindell authored
      Even though https://docs.microsoft.com/en-us/cpp/preprocessor/predefined-macros?view=msvc-160 says they define it for C compiles, apparently they don't bother for C++. <shrug>