Synchronet now requires the libarchive development package (e.g. libarchive-dev on Debian-based Linux distros, libarchive.org for more info) to build successfully.

  1. 30 Apr, 2020 1 commit
    • deuce's avatar
      Completely disentangle xpdev/xpbeep.c from conio/sdlfuncs.c · d3d10271
      deuce authored
      SDL audio should work from any thread, and on the platforms that care,
      SDL video is coddled appropriately.
      The only question is around SDL_Quit() in an audio-only build, but we
      can punt on that since the default builds will never do that... the only
      thing I'm aware of that could be broken that way is tone, which nobody
      likes anyway.
      d3d10271
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    • deuce's avatar
      Fix-ups for Win32... · ac8f07ec
      deuce authored
      Import SDL_GetError() for debugging purposes.
      Don't link with SDL.lib even if USE_SDL is defined (run-time linking baby!)
      Rename dl to sdl_dll.
      If SDL_Init() fails, it may very well be due to a mouse not being connected.
      In this case, the only way to fix it up is to set the SDL_VIDEOMODE env
      variable to windib and re-run the process.  Do this only if SDL_VIDEOMODE
      is not set.
      
      An example of having no mouse but wanting mouse support is for a headless
      system you access via VNC.
      
      This is a nasty hack, and it's all the SDL developers fault.
      ac8f07ec
    • deuce's avatar
      Fix a few bugs, clean some bits up (*nix doesn't use SDL_RegisterHandle() · 900ed020
      deuce authored
      for example)
      
      This is now working.
      900ed020
    • deuce's avatar
      Use load_sdl_fucs() · 172ada97
      deuce authored
      172ada97