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Deucе authored
This allows timing out the battle bit. If the game/BBS crashes while you're in battle, you should now only need to wait two times the idle timeout (ie: 2 * 5 minutes) before you can get back in.
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Synchronet now requires the libarchive development package (e.g. libarchive-dev on Debian-based Linux distros, libarchive.org for more info) to build successfully.
This allows timing out the battle bit. If the game/BBS crashes while you're in battle, you should now only need to wait two times the idle timeout (ie: 2 * 5 minutes) before you can get back in.