Commits (1)
......@@ -204,7 +204,6 @@ else {
// Check that pixel graphics are available
w('\x1b[<c');
console.flush();
if (!pixel_capability()) {
console.pause()
console.ctrlkey_passthru = opt;
......@@ -213,7 +212,6 @@ else {
// Check for the icons in the cache...
w('\x1b_SyncTERM:C;L;SyncTERM.p?m\x1b\\');
console.flush();
var lst = read_apc();
var m = lst.match(/\nSyncTERM.ppm\t([0-9a-f]+)\n/);
if (m == null || m[1] !== '69de4f5fe394c1a8221927da0bfe9845') {
......@@ -229,7 +227,6 @@ else {
// Get the screen dimensions
w('\x1b[?2;1S');
console.flush();
var dim = read_dim()
// Copy current screen...
......@@ -240,7 +237,8 @@ else {
var remain;
var dir = {x:4 * (random(1) ? -1 : 1), y:2 * (random(1) ? -1 : 1)};
while (console.inkey(0) == '') {
while (console.inkey(1) == '') {
mswait(10);
pos.x += dir.x;
pos.y += dir.y;
if (pos.x - 4 < 0) {
......@@ -263,14 +261,6 @@ else {
w('\x1b_SyncTERM:P;Paste;DX='+pos.x+';DY='+pos.y+';MBUF;B=1\x1b\\');
// Erase old location
w('\x1b_SyncTERM:P;Paste;SX='+(pos.x - 4)+';SY='+(pos.y - 4)+';SW='+(imgdim.width + 8)+';SH='+(imgdim.height + 8)+';DX='+(pos.x - 4)+';DY='+(pos.y - 4)+';MBUF;MY=64\x1b\\');
remain = 10; // Minimum wait... will likely be longer though.
while (console.output_buffer_level) {
console.flush();
mswait(1);
remain--;
}
if (remain > 0)
mswait(remain);
}
// Erase final
w('\x1b_SyncTERM:P;Paste;SX=' + pos.x + ';SY=' + pos.y + ';SW=' + imgdim.width + ';SH=' + imgdim.height + ';DX=' + pos.x + ';DY=' + pos.y + '\x1b\\');
......