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baccf391632add816547ecce5519dd24e38d114b...0c22965db4f40c2a856a78b028afe08800c795f3
Commits (1)
Fix Windows build: filedat.c now requires utf8.h
· 0c22965d
Rob Swindell
authored
Feb 23, 2022
And a couple of projects didn't have the encode directory in their include path.
0c22965d
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src/sbbs3/addfiles.vcxproj
src/sbbs3/addfiles.vcxproj
+2
-0
src/sbbs3/upgrade_to_v319.vcxproj
src/sbbs3/upgrade_to_v319.vcxproj
+2
-0
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src/sbbs3/addfiles.vcxproj
View file @
0c22965d
...
...
@@ -39,6 +39,7 @@
<Import
Project=
"..\build\target_ia32.props"
/>
<Import
Project=
"..\hash\hash.props"
/>
<Import
Project=
"..\..\3rdp\win32.release\libarchive\libarchive.props"
/>
<Import
Project=
"..\encode\encode.props"
/>
</ImportGroup>
<ImportGroup
Condition=
"'$(Configuration)|$(Platform)'=='Release|Win32'"
Label=
"PropertySheets"
>
<Import
Project=
"$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props"
Condition=
"exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')"
Label=
"LocalAppDataPlatform"
/>
...
...
@@ -49,6 +50,7 @@
<Import
Project=
"..\build\target_ia32.props"
/>
<Import
Project=
"..\hash\hash.props"
/>
<Import
Project=
"..\..\3rdp\win32.release\libarchive\libarchive.props"
/>
<Import
Project=
"..\encode\encode.props"
/>
</ImportGroup>
<PropertyGroup
Label=
"UserMacros"
/>
<PropertyGroup>
...
...
src/sbbs3/upgrade_to_v319.vcxproj
View file @
0c22965d
...
...
@@ -43,6 +43,7 @@
<Import
Project=
"..\hash\hash.props"
/>
<Import
Project=
"..\build\undeprecate.props"
/>
<Import
Project=
"..\..\3rdp\win32.release\libarchive\libarchive.props"
/>
<Import
Project=
"..\encode\encode.props"
/>
</ImportGroup>
<ImportGroup
Label=
"PropertySheets"
Condition=
"'$(Configuration)|$(Platform)'=='Release|Win32'"
>
<Import
Project=
"$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props"
Condition=
"exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')"
Label=
"LocalAppDataPlatform"
/>
...
...
@@ -51,6 +52,7 @@
<Import
Project=
"..\hash\hash.props"
/>
<Import
Project=
"..\build\undeprecate.props"
/>
<Import
Project=
"..\..\3rdp\win32.release\libarchive\libarchive.props"
/>
<Import
Project=
"..\encode\encode.props"
/>
</ImportGroup>
<PropertyGroup
Label=
"UserMacros"
/>
<PropertyGroup
Condition=
"'$(Configuration)|$(Platform)'=='Debug|Win32'"
>
...
...