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d14680c2c68f7a8a65115472a9a559e870d7df31...83dea72ea464e2d301659a048e19232bdb50ba96
Source
83dea72ea464e2d301659a048e19232bdb50ba96
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d14680c2c68f7a8a65115472a9a559e870d7df31
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Commits (2)
more worldz default install for solomoriah's war
· 3b6d4b6c
Michael Long
authored
Dec 01, 2020
3b6d4b6c
Merge branch 'swar' into 'master'
· 83dea72e
Rob Swindell
authored
Dec 01, 2020
more worldz default install for solomoriah's war See merge request
!47
83dea72e
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2 changed files
with
33 additions
and
3 deletions
+33
-3
xtrn/war/install-xtrn.ini
xtrn/war/install-xtrn.ini
+31
-3
xtrn/war/warcommon.js
xtrn/war/warcommon.js
+2
-0
No files found.
xtrn/war/install-xtrn.ini
View file @
83dea72e
;
LORD
installer data for install-xtrn.js
;
Solomoriah's War
installer data for install-xtrn.js
Name:
Solomoriah's
WAR!
Desc:
WAR
Version
4.4
ported
to
JavaScript
...
...
@@ -14,15 +14,43 @@ execution_ars = NOT GUEST
settings
=
XTRN_MULTIUSER
required
=
true
[prog:WARALD]
name
=
Solomoriah's WAR! on Alderon
cmd
=
?war.js worlds/alderon
execution_ars
=
NOT GUEST
settings
=
XTRN_MULTIUSER
required
=
true
[prog:WARSOL]
name
=
Solomoriah's WAR! on Solomoriah
cmd
=
?war.js worlds/solomoriah
execution_ars
=
NOT GUEST
settings
=
XTRN_MULTIUSER
required
=
true
[prog:WARSP]
name
=
Solomoriah's WAR! on Spacewar
cmd
=
?war.js worlds/spacewar
execution_ars
=
NOT GUEST
settings
=
XTRN_MULTIUSER
required
=
true
[prog:WARTAL]
name
=
Solomoriah's WAR! on Toloivar
cmd
=
?war.js worlds/tolivar
execution_ars
=
NOT GUEST
settings
=
XTRN_MULTIUSER
required
=
true
[event:WARUPD]
prompt
=
false
cmd
=
?warupd.js
worlds/earth
cmd
=
?warupd.js
earth alderon solomoriah spacewar tolivar
name
=
WAR Update
days
=
127
[event:WARPOLL]
prompt
=
false
cmd
=
?warpoll.js
worlds/earth
cmd
=
?warpoll.js
earth alderon solomoriah spacewar tolivar
name
=
WAR Poll
days
=
127
freq
=
60
xtrn/war/warcommon.js
View file @
83dea72e
...
...
@@ -555,6 +555,8 @@ function set_game(path)
{
if
(
path
.
substr
(
0
,
1
)
==
'
/
'
||
(
path
.
substr
(
1
,
1
)
==
'
:
'
&&
path
.
substr
(
2
,
1
)
==
'
\\
'
))
game_dir
=
path
;
else
if
(
path
.
indexOf
(
'
/
'
)
===
-
1
)
game_dir
=
fullpath
(
orig_exec_dir
+
'
/worlds/
'
+
path
);
else
game_dir
=
fullpath
(
orig_exec_dir
+
'
/
'
+
path
);
news
=
new
File
(
game_dir
+
'
/news
'
);
...
...