Update game.js - the game is showing 2 pauses when exiting. This code is not...

Update game.js - the game is showing 2 pauses when exiting. This code is not even needed since you can set "pause after execution" in scfg. Now if that is enabled, there is only one pause shown. And if not enabled, there is no forced wait/press a key. Seems it would benefit sysops who want it either way.
14 jobs for patch-4 in 16 minutes and 15 seconds (queued for 11 seconds)
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passed jsdoor-freebsd #5020
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passed jsdoor-linux #5021
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passed jsdoor-windows #5023
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passed sbbs-freebsd #5015
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passed sbbs-linux #5010
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passed sbbs-windows #5013
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passed sexpots-freebsd #5022
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passed sexpots-linux #5011
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passed sexpots-windows #5014
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passed syncdraw-freebsd #5018
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passed syncdraw-linux #5019
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passed syncterm-freebsd #5016
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passed syncterm-linux #5012
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passed syncterm-windows #5017
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