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Deucе authored
This is so we can deal with send(), recv() and friends taking a void* on BSD stacks, and a char* on Win32. Not a big deal for C where a void* is universal, but C++ hates that type of thing.
Deucе authoredThis is so we can deal with send(), recv() and friends taking a void* on BSD stacks, and a char* on Win32. Not a big deal for C where a void* is universal, but C++ hates that type of thing.