-
rswindell authored
dependencies (scfglib*.c, scfglib*.c, etc.) for the single-threaded SBBS that need to load the configuration (*.cnf) files from ctrl. Rather than updating 8 projects every time the load_cfg.c dependencies change and rebuilding 8 times, just use a lib. Also fixed-up some linker warnings about EDITANDCONTINUE, blah, blah, blah.
rswindell authoreddependencies (scfglib*.c, scfglib*.c, etc.) for the single-threaded SBBS that need to load the configuration (*.cnf) files from ctrl. Rather than updating 8 projects every time the load_cfg.c dependencies change and rebuilding 8 times, just use a lib. Also fixed-up some linker warnings about EDITANDCONTINUE, blah, blah, blah.
load_cfg.vcxproj 5.06 KiB
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>16.0</VCProjectVersion>
<ProjectGuid>{08FC395F-BC60-499D-9CE9-170ED718BB94}</ProjectGuid>
<RootNamespace>loadcfg</RootNamespace>
<WindowsTargetPlatformVersion>7.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v141_xp</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v141_xp</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\xpdev\xpdev.props" />
<Import Project="..\smblib\smblib.props" />
<Import Project="..\hash\hash.props" />
<Import Project="..\build\undeprecate.props" />
<Import Project="..\encode\encode.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\xpdev\xpdev.props" />
<Import Project="..\smblib\smblib.props" />
<Import Project="..\hash\hash.props" />
<Import Project="..\build\undeprecate.props" />
<Import Project="..\encode\encode.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<IntDir>msvc.win32.obj.debug/</IntDir>
<OutDir>msvc.win32.lib.debug/</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<IntDir>msvc.win32.obj.release/</IntDir>
<OutDir>msvc.win32.lib.release/</OutDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
<ConformanceMode>false</ConformanceMode>
<PreprocessorDefinitions>SBBS_EXPORTS;NO_SOCKET_SUPPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>