Commit 0c22965d authored by Rob Swindell's avatar Rob Swindell 💬
Browse files

Fix Windows build: filedat.c now requires utf8.h

And a couple of projects didn't have the encode directory in their include path.
parent baccf391
Pipeline #2765 passed with stage
in 9 minutes and 20 seconds
......@@ -39,6 +39,7 @@
<Import Project="..\build\target_ia32.props" />
<Import Project="..\hash\hash.props" />
<Import Project="..\..\3rdp\win32.release\libarchive\libarchive.props" />
<Import Project="..\encode\encode.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
......@@ -49,6 +50,7 @@
<Import Project="..\build\target_ia32.props" />
<Import Project="..\hash\hash.props" />
<Import Project="..\..\3rdp\win32.release\libarchive\libarchive.props" />
<Import Project="..\encode\encode.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
......
......@@ -43,6 +43,7 @@
<Import Project="..\hash\hash.props" />
<Import Project="..\build\undeprecate.props" />
<Import Project="..\..\3rdp\win32.release\libarchive\libarchive.props" />
<Import Project="..\encode\encode.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
......@@ -51,6 +52,7 @@
<Import Project="..\hash\hash.props" />
<Import Project="..\build\undeprecate.props" />
<Import Project="..\..\3rdp\win32.release\libarchive\libarchive.props" />
<Import Project="..\encode\encode.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
......
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