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Fix AltGr with SDL2
This is pretty insane since SDL2 completely ignores the keysym value of the X11 keyboard event, so here's what we do... 1) When there's a keypress that includes right-alt, store the sym/mod 2) When we get text input, if it's the same as we would get if ALT wasn't pressed for the last keydown, parse through the mapping (ie: handle ALT keys) 3) If it's different, use that (gets AltGr modified value) I get that AltGr is hard in a cross-platform way, but just pretending it doesn't exist at all for key input is a very weird choice.
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