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43a508b0
Commit
43a508b0
authored
18 years ago
by
deuce
Browse files
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Support background music... not that I've ever seen a door that uses it...
parent
ddeed31d
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2
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2 changed files
src/conio/cterm.c
+101
-22
101 additions, 22 deletions
src/conio/cterm.c
src/conio/cterm.txt
+1
-2
1 addition, 2 deletions
src/conio/cterm.txt
with
102 additions
and
24 deletions
src/conio/cterm.c
+
101
−
22
View file @
43a508b0
...
@@ -40,6 +40,9 @@
...
@@ -40,6 +40,9 @@
#include
<genwrap.h>
#include
<genwrap.h>
#include
<xpbeep.h>
#include
<xpbeep.h>
#include
<link_list.h>
#include
<xpsem.h>
#include
<threadwrap.h>
#if (defined CIOLIB_IMPORTS)
#if (defined CIOLIB_IMPORTS)
#undef CIOLIB_IMPORTS
#undef CIOLIB_IMPORTS
...
@@ -159,35 +162,63 @@ const uint note_frequency[]={ /* Hz*1000 */
...
@@ -159,35 +162,63 @@ const uint note_frequency[]={ /* Hz*1000 */
,
7458600
,
7458600
,
7902200
,
7902200
};
};
void
playnote
(
int
notenum
,
int
notelen
,
int
dotted
)
struct
note_params
{
int
notenum
;
int
notelen
;
int
dotted
;
int
tempo
;
int
noteshape
;
int
foreground
;
};
static
int
playnote_thread_running
=
FALSE
;
static
link_list_t
notes
;
sem_t
playnote_thread_terminated
;
sem_t
note_completed_sem
;
void
playnote_thread
(
void
*
args
)
{
{
/* Tempo is quarter notes per minute */
/* Tempo is quarter notes per minute */
int
duration
;
int
duration
;
int
pauselen
;
int
pauselen
;
struct
note_params
*
note
;
if
(
dotted
)
playnote_thread_running
=
TRUE
;
duration
=
360000
/
cterm
.
tempo
;
while
(
1
)
{
else
listSemWait
(
&
notes
);
duration
=
240000
/
cterm
.
tempo
;
note
=
listShiftNode
(
&
notes
);
duration
/=
notelen
;
if
(
note
==
NULL
)
switch
(
cterm
.
noteshape
)
{
case
CTERM_MUSIC_STACATTO
:
pauselen
=
duration
/
4
;
break
;
case
CTERM_MUSIC_LEGATO
:
pauselen
=
0
;
break
;
case
CTERM_MUSIC_NORMAL
:
default:
pauselen
=
duration
/
8
;
break
;
break
;
if
(
note
->
dotted
)
duration
=
360000
/
note
->
tempo
;
else
duration
=
240000
/
note
->
tempo
;
duration
/=
note
->
notelen
;
switch
(
note
->
noteshape
)
{
case
CTERM_MUSIC_STACATTO
:
pauselen
=
duration
/
4
;
break
;
case
CTERM_MUSIC_LEGATO
:
pauselen
=
0
;
break
;
case
CTERM_MUSIC_NORMAL
:
default:
pauselen
=
duration
/
8
;
break
;
}
duration
-=
pauselen
;
if
(
note
->
notenum
<
72
&&
note
->
notenum
>=
0
)
xpbeep
(((
double
)
note_frequency
[
note
->
notenum
])
/
1000
,
duration
);
else
SLEEP
(
duration
);
SLEEP
(
pauselen
);
if
(
note
->
foreground
)
sem_post
(
&
note_completed_sem
);
free
(
note
);
}
}
duration
-=
pauselen
;
playnote_thread_running
=
FALSE
;
if
(
notenum
<
72
&&
notenum
>=
0
)
sem_post
(
&
playnote_thread_terminated
);
xpbeep
(((
double
)
note_frequency
[
notenum
])
/
1000
,
duration
);
else
SLEEP
(
duration
);
SLEEP
(
pauselen
);
}
}
void
play_music
(
void
)
void
play_music
(
void
)
...
@@ -201,8 +232,11 @@ void play_music(void)
...
@@ -201,8 +232,11 @@ void play_music(void)
char
numbuf
[
10
];
char
numbuf
[
10
];
int
dotted
;
int
dotted
;
int
notenum
;
int
notenum
;
struct
note_params
*
np
;
int
fore_count
;
p
=
cterm
.
musicbuf
;
p
=
cterm
.
musicbuf
;
fore_count
=
0
;
if
(
cterm
.
music
==
1
)
{
if
(
cterm
.
music
==
1
)
{
switch
(
toupper
(
*
p
))
{
switch
(
toupper
(
*
p
))
{
case
'F'
:
case
'F'
:
...
@@ -357,7 +391,22 @@ void play_music(void)
...
@@ -357,7 +391,22 @@ void play_music(void)
}
}
}
}
notenum
+=
offset
;
notenum
+=
offset
;
#if 1
np
=
(
struct
note_params
*
)
malloc
(
sizeof
(
struct
note_params
));
if
(
np
!=
NULL
)
{
np
->
notenum
=
notenum
;
np
->
notelen
=
notelen
;
np
->
dotted
=
dotted
;
np
->
tempo
=
cterm
.
tempo
;
np
->
noteshape
=
cterm
.
noteshape
;
np
->
foreground
=
cterm
.
musicfore
;
listPushNode
(
&
notes
,
np
);
if
(
cterm
.
musicfore
)
fore_count
++
;
}
#else
playnote
(
notenum
,
notelen
,
dotted
);
playnote
(
notenum
,
notelen
,
dotted
);
#endif
break
;
break
;
case
'<'
:
/* Down one octave */
case
'<'
:
/* Down one octave */
cterm
.
octave
--
;
cterm
.
octave
--
;
...
@@ -373,6 +422,10 @@ void play_music(void)
...
@@ -373,6 +422,10 @@ void play_music(void)
}
}
cterm
.
music
=
0
;
cterm
.
music
=
0
;
cterm
.
musicbuf
[
0
]
=
0
;
cterm
.
musicbuf
[
0
]
=
0
;
while
(
fore_count
)
{
sem_wait
(
&
note_completed_sem
);
fore_count
--
;
}
}
}
void
scrolldown
(
void
)
void
scrolldown
(
void
)
...
@@ -1089,6 +1142,23 @@ void cterm_init(int height, int width, int xpos, int ypos, int backlines, unsign
...
@@ -1089,6 +1142,23 @@ void cterm_init(int height, int width, int xpos, int ypos, int backlines, unsign
*
out
=
0
;
*
out
=
0
;
}
}
strcat
(
cterm
.
DA
,
"c"
);
strcat
(
cterm
.
DA
,
"c"
);
/* Did someone call _init() without calling _end()? */
if
(
playnote_thread_running
)
{
if
(
sem_trywait
(
&
playnote_thread_terminated
)
==-
1
)
{
listPushNode
(
&
notes
,
NULL
);
sem_wait
(
&
playnote_thread_terminated
);
}
sem_destroy
(
&
playnote_thread_terminated
);
sem_destroy
(
&
note_completed_sem
);
listFree
(
&
notes
);
}
/* Fire up note playing thread */
if
(
!
playnote_thread_running
)
{
listInit
(
&
notes
,
LINK_LIST_SEMAPHORE
);
sem_init
(
&
note_completed_sem
,
0
,
0
);
sem_init
(
&
playnote_thread_terminated
,
0
,
0
);
_beginthread
(
playnote_thread
,
0
,
NULL
);
}
}
}
void
ctputs
(
char
*
buf
)
void
ctputs
(
char
*
buf
)
...
@@ -1437,4 +1507,13 @@ void cterm_end(void)
...
@@ -1437,4 +1507,13 @@ void cterm_end(void)
FREE_AND_NULL
(
conio_fontdata
[
i
].
eight_by_eight
);
FREE_AND_NULL
(
conio_fontdata
[
i
].
eight_by_eight
);
FREE_AND_NULL
(
conio_fontdata
[
i
].
desc
);
FREE_AND_NULL
(
conio_fontdata
[
i
].
desc
);
}
}
if
(
playnote_thread_running
)
{
if
(
sem_trywait
(
&
playnote_thread_terminated
)
==-
1
)
{
listPushNode
(
&
notes
,
NULL
);
sem_wait
(
&
playnote_thread_terminated
);
}
}
sem_destroy
(
&
playnote_thread_terminated
);
sem_destroy
(
&
note_completed_sem
);
listFree
(
&
notes
);
}
}
This diff is collapsed.
Click to expand it.
src/conio/cterm.txt
+
1
−
2
View file @
43a508b0
...
@@ -476,8 +476,7 @@ Mx sets misc music parameters where x is one of the following:
...
@@ -476,8 +476,7 @@ Mx sets misc music parameters where x is one of the following:
F - Plays music in the foreground, waiting for music to complete
F - Plays music in the foreground, waiting for music to complete
playing before more characters are processed.
playing before more characters are processed.
B - Play music in the background, allowing normal processing to
B - Play music in the background, allowing normal processing to
continue. This is ignored by CTerm. All music is played in
continue.
the foreground.
N - "Normal" not legato, not stacatto
N - "Normal" not legato, not stacatto
L - Play notes legato
L - Play notes legato
S - Play notes stacatto
S - Play notes stacatto
...
...
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