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Numerous changes:
Clamp coordinate translation max Fill using native pattern, not scaled pattern Add a bad, broken, and slow even/odd fill Fix logging when RIP is enabled Use the same ellipse algorithm for partial as full ellipses Detect diagonal movement in ellipse drawing and don't make the edge fat Only recurse once in the flood fill Implement the v2 poly bezier command Enable filled pie slices Add RIP_POINT command (basically a scaled pixel using line width)
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