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6db8e70f
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6db8e70f
authored
7 years ago
by
rswindell
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New configuration file for alternate/loadable fonts (for users with SyncTERM).
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; SyncTERM (CTerm) Loadable and Alternative Fonts Configuration
; (used by exec/load/fonts.js)
; $Id$
; ********************
; Character Dimensions
; ********************
; The supported font character/glyph heights are: 8, 14, or 16 pixels.
; The supported font character widths are always 8 pixels.
; These are standard IBM CGA/VGA text mode character dimensions.
; The utilized character height depends on the terminal's screen mode:
; 8h fonts are used for screen modes with 35 or more lines
; 14h fonts are used for screen modes with 28 and 34 lines
; 16h fonts are used for screen modes with 30 lines or fewer than 28 lines
; When a user's terminal has a 'status bar', the above lines are decremented by
; one but the character heights still apply (e.g. a 33 line terminal will use a
; 14h font).
; Since 80x25/24 is the most common BBS terminal mode, 8x16 fonts are the most
; commonly used/applicable.
; **********
; Font Slots
; **********
; The global section here is for associating names with font slot numbers.
; Synchronet uses the highest slot numbers for dynamically loading XBin/XBimage
; fonts - so do not assign or use slots 252 through 255.
; SyncTERM currently preserves slots 0-42 for hard-coded pre-defined fonts,
; so these slot are not available for BBS-loaded fonts and its possible that
; future versions of SyncTERM may have more hard-coded fonts. So the "safe"
; slot numbers to use for BBS-loaded fonts is the 100-250 range, which
; "should" be plenty.
; Hard-coded Fonts
; ----------------
; SyncTERM 1.0 has the following hard-coded fonts/slots
; (with the supported character heights commented at the end of each line).
; You probably don't need to change anything in this section.
cp437
=
0 - Codepage 437 English ;16,14,8
cp1251
=
1 - Codepage 1251 Cyrillic, (swiss) ;16
koi8-r
=
2 - Russian koi8-r ;16,14,8
iso-8859-2
=
3 - ISO-8859-2 Central European ;16,14,8
balticwide
=
4 - ISO-8859-4 Baltic wide (VGA 9bit mapped) ;16
cp886c
=
5 - Codepage 866 (c) Russian ;16
iso-8859-9
=
6 - ISO-8859-9 Turkish ;16
kaik8
=
7 - haik8 codepage (use only with armscii8 screenmap) ;16,14,8
iso-8859-8
=
8 - ISO-8859-8 Hebrew ;16,14,8
koi8-u
=
9 - Ukrainian font koi8-u ;16,14,8
iso-8859-15
=
10 - ISO-8859-15 West European, (thin) ;16
baltic
=
11 - ISO-8859-4 Baltic (VGA 9bit mapped) ;16,14,8
koi8-rb
=
12 - Russian koi8-r (b) ;16
iso-8859-4w
=
13 - ISO-8859-4 Baltic wide ;16
iso-8859-5
=
14 - ISO-8859-5 Cyrillic ;16,14,8
armscii-8
=
15 - ARMSCII-8 Character set ;16,14,8
iso-8859-15
=
16 - ISO-8859-15 West European ;16,14,8
cp850thin
=
17 - Codepage 850 Multilingual Latin I, (thin) ;16,8
cp850
=
18 - Codepage 850 Multilingual Latin I ;16,14,8
cp885thin
=
19 - Codepage 885 Norwegian, (thin) ;16,8
cp1251
=
20 - Codepage 1251 Cyrillic ;16,14,8
iso-8859-7
=
21 - ISO-8859-7 Greek ;16,14,8
koi8-rc
=
22 - Russian koi8-r (c) ;16
iso-8859-4
=
23 - ISO-8859-4 Baltic ;16,14,8
iso-8859-1
=
24 - ISO-8859-1 West European ;16,14,8
cp886
=
25 - Codepage 866 Russian ;16,14,8
cp437thin
=
26 - Codepage 437 English, (thin) ;16,8
cp886b
=
27 - Codepage 866 (b) Russian ;16
cp885
=
28 - Codepage 885 Norwegian ;16,14,8
cp886u
=
29 - Ukrainian font cp866u ;16,14,8
iso-8859-1t
=
30 - ISO-8859-1 West European, (thin) ;16
cp1131
=
31 - Codepage 1131 Belarusian, (swiss) ;16
c64upper
=
32 - Commodore 64 (UPPER) ;16,8
c64lower
=
33 - Commodore 64 (Lower) ;16,8
c128upper
=
34 - Commodore 128 (UPPER) ;16,8
c128lower
=
35 - Commodore 128 (Lower) ;16,8
atari
=
36 - Atari ;16,8
potnoodle
=
37 - P0T NOoDLE (Amiga) ;16,14
mosoul
=
38 - mO'sOul (Amiga) ;16,8
microknight+=
39
-
MicroKnight
Plus
(Amiga)
;16
topaz+
=
40
-
Topaz
Plus
(Amiga)
;16
microknight
=
41 - MicroKnight (Amiga) ;16,14,8
topaz
=
42 - Topaz (Amiga) ;16,14
; BBS-Loadable Fonts
; ------------------
; These font slot numbers (in the 100-250) range are available for BBS use.
;
; We are just naming the slot numbers here for later convenient reference.
; You could assign the same slot number to multiple fonts, but then you could
; not have more than one of those fonts "active" at the same time. There are
; plenty of available slot numbers, so we assign a unique slot for every
; loadable font, just in case you want more than one active simultaneously (and
; you probably will).
;
; A single font may have a version/file for more than one character height.
; The supported character heights are commented at the end of each line.
;
; Feel free to add more fonts to this section as you add/discover them.
antique
=
100 ;16,14
backward
=
101 ;16
bigserif
=
102 ;16
block
=
103 ;16
bold
=
104 ;16,14,8
broadway
=
105 ;16
computer
=
106 ;16,14
courier
=
107 ;16,14
deco
=
108 ;16
digital
=
109 ;16
empty
=
110 ;16
eurotype
=
111 ;16
frankfurt
=
112 ;14
future
=
113 ;16
georgian
=
114 ;14
gothical
=
115 ;16
greek
=
116 ;16
hebrew
=
117 ;16
hearst
=
118 ;16,14
ice
=
119 ;16
inverted
=
120 ;16
italics
=
121 ;16
jasnew
=
122 ;16
lcd
=
123 ;16
lore
=
124 ;16
magic
=
125 ;16
medieval
=
126 ;16
modern
=
127 ;16
oldenglish
=
128 ;14
reverse
=
129 ;16
roman1
=
130 ;16
roman2
=
131 ;16
sans-serif
=
132 ;16
scott
=
133 ;16
scribble
=
134 ;16
script
=
135 ;16,14
smallcaps
=
136 ;14
strange
=
137 ;14
stretch
=
138 ;16
super
=
139 ;16
swiss
=
140 ;16
tekton
=
141 ;16
thin
=
142 ;16
tiny
=
143 ;8
; *****************
; Filename Sections
; *****************
; These filenames are only needed if the base filename does not match the name
; we assigned to the slot (above). So mostly, we don't need these sections
; so long as we just use names that match the base filenames of the font files.
;
; The Filename Section names are "filenames:<charheight>" where <charheight>
; is the relevant font character height, in pixels.
; Font files (in the Synchronet ctrl/fonts directory):
; 8x8 are in *.f8 files, 8x14 are in *.f14 files, and 8x16 are in *.f16 files.
[filenames:16]
lore
=
lorefont.f16
[filenames:14]
oldenglish
=
oldeng.f14
[filenames:8]
; ***********************
; Active Fonts and Styles
; ***********************
; 200+ fonts may be loaded into the terminal (SyncTERM) at any time, but only 4
; fonts may be "active" (visibly used) at any given time. Which of the fonts are
; visibly used for any particular text is determined by the combination of the
; character display attributes or styles:
; 1: normal
; 2: high-intensity (bright)
; 3: normal-blinking
; 4: high-intensity blinking
;
; These 4 styles are referred to later as normal, high, blink, and highblink.
;
; Since there are only 4 available styles, there are only 4 possible fonts at
; any given time. However, the BBS may change the font (slot) used for a
; particular text style at any time and the characters on the terminal screen
; which have been displayed in that style will change to use the new font,
; immediately. So the BBS may drastically affect the appearance of all the
; characters (text and "graphics") displayed on the remote terminal without
; re-sending any of those characters!
; ****************************
; Loading and Activating Fonts
; ****************************
; Within each Font Section, there are 2 types of 'key=value' assignments:
; Font Loads (data transfers) and Font Activations
;
; Font Loads use the form: '<slot>=<filename>'
; where <slot> is either a font slot number or slot name (from above)
; and <filename> is the name of a file from the BBS's fonts directory.
; This syntax is used when you want to pre-load a font and not immediately
; activate it; you probably don't need to use this syntax.
;
; Font Activations use the form: '<style>=<slot>'
; where <style> is one of: 'normal', 'high', 'blink', or 'highblink'
; (describes the attribute combination which will use the activated font)
; and <slot> is either a font slot number or slot name (from above).
; The font will be loaded (transferred to the terminal) if it has not
; already been loaded at any time during this connection/session, so an
; activation assignment implies: "load the font if it hasn't already".
; With this scheme, fonts may be activated, deactivated, and reactivated
; later without re-sending (loading into the terminal) the font data,
; which can cause a noticeable pause.
; *************
; Font Sections
; *************
; Font Sections are named with the following form: '[<key>:<char>]'
; where <key> is a keyword used by the BBS to load and/or activate one or more
; fonts relevant to a particular use of the BBS (e.g. door game) and
; <char> is the character height, in pixels, which corresponds with the user's
; terminal screen length (see above descriptions, but 16 is most common).
; Default Sections
; ----------------
; The 'default' key/sections are used to define the set of fonts to be loaded
; and activated during logon or answer, if so configured, and potentially
; re-activated several times during a BBS user session/connection. The 'default'
; fonts will be re-activated when the BBS user returns from running an external
; program or loadable module that might have changed the active fonts.
[default:16]
normal
=
cp437
high
=
digital
blink
=
gothical
highblink
=
computer
[default:14]
normal
=
cp437
high
=
courier
blink
=
oldenglish
highblink
=
computer
[default:8]
normal
=
cp437
high
=
bold
; Door Sections
; -------------
; Each BBS external online program (e.g. door game) may have its own desired
; fonts and some programs may even have customized fonts made just for that
; game (e.g. LORE).
;
; These sections are named with the form: '[xtrn:<code>:<char>]
; where <code> is the external program's Internal Code (as configured in SCFG)
; and <char> is the relevant character height.
;
; Note: you must utilize xtrn_sec.js rev 1.18 or later for this feature:
[xtrn:lore:16]
normal
=
lore
high
=
lore
blink
=
lore
highblink
=
lore
[xtrn:lord:16]
normal
=
lore
[xtrn:lord:14]
normal
=
oldenglish
; Other Sections
; --------------
; Any other BBS script or module may load and/or activate fonts referenced
; in this file (using "load('fonts'.js', 'modname')"). The author or
; documentation associated with those modules should instruct you of the section
; name to use to define the utilized fonts, when applicable.
;
End
of
file
\ No newline at end of file
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