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Commit 70972dc2 authored by deuce's avatar deuce
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Fix ultra paranoid AI. Was using an array instead of array.length as an

integer in calculations which messed up the endgame very badly.

Deep Blue is now a contender.
parent 684919cc
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......@@ -144,12 +144,12 @@ function UltraParanoidAICheck(gameNumber, playerNumber, base, target)
computerPlayer=g.players[playerNumber];
/* If we don't have our "fair share" of territories, use paranoid attack */
if(computerPlayer.territories <= g.playerTerr) {
if(computerPlayer.territories.length <= g.playerTerr) {
return(ParanoidAICheck(gameNumber, playerNumber, base, target));
}
/* If reserves + expected new dice - used reserves is still greater than seven, use the merely paranoid attack */
if(computerPlayer.reserve + computerPlayer.territories - (computerPlayer.AI.moves*8) > 7) {
if(computerPlayer.reserve + computerPlayer.territories.length - (computerPlayer.AI.moves*8) > 7) {
return(ParanoidAICheck(gameNumber, playerNumber, base, target));
}
......
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