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Commit 7b6f96e7 authored by MJ's avatar MJ
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attempt to fix mysterious player coords bug

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//$Id: game.js,v 1.18 2017/08/10 03:08:50 mcmlxxix Exp $
//$Id: game.js,v 1.11 2012-03-30 15:22:57 mcmlxxix Exp $
/*
SYNCHRONET MAZE RACE
A Javascript remake
......@@ -7,7 +7,8 @@
For Synchronet v3.15+
Matt Johnson(2008)
*/
const VERSION="$Revision: 1.18 $".replace(/\$/g,'').split(' ')[1];
const VERSION="$Revision: 1.11 $".replace(/\$/g,'').split(' ')[1];
var oldpass=console.ctrlkey_passthru;
var root=js.exec_dir;
......@@ -768,6 +769,9 @@ function race(gameNumber, profile) {
return true;
}
function movePlayer(x,y) {
if(player.coords == undefined) {
player.coords = new Coords(x,y);
}
player.coords.x += x;
player.coords.y += y;
player.frame.move(x,y);
......@@ -775,7 +779,7 @@ function race(gameNumber, profile) {
data.storePlayerPosition(gameNumber,player);
}
function clearFog(p) {
if(game.fog) {
if(game.fog && p.coords != undefined) {
for(var x=p.coords.x-3;x<p.coords.x+3;x++) {
for(var y=p.coords.y-2;y<p.coords.y+2;y++) {
fog.clearData(x,y);
......
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