Skip to content
Snippets Groups Projects
Commit 7c4f0a43 authored by deuce's avatar deuce
Browse files

Fix KillThread/WaitThread return value.

parent 3b65bad0
No related branches found
No related tags found
No related merge requests found
...@@ -28,8 +28,8 @@ struct sdlfuncs { ...@@ -28,8 +28,8 @@ struct sdlfuncs {
void (*SDL_DestroySemaphore) (SDL_sem *semaphore); void (*SDL_DestroySemaphore) (SDL_sem *semaphore);
SDL_mutex *(*SDL_CreateMutex) (void); SDL_mutex *(*SDL_CreateMutex) (void);
struct SDL_Thread *(*CreateThread) (int (*fn)(void *), void *data); struct SDL_Thread *(*CreateThread) (int (*fn)(void *), void *data);
void *(*KillThread) (SDL_Thread *thread); void (*KillThread) (SDL_Thread *thread);
void *(*WaitThread) (SDL_Thread *thread, int *status); void (*WaitThread) (SDL_Thread *thread, int *status);
int (*WaitEvent) (SDL_Event *event); int (*WaitEvent) (SDL_Event *event);
SDL_Surface *(*SetVideoMode) (int width, int height, int bpp, Uint32 flags); SDL_Surface *(*SetVideoMode) (int width, int height, int bpp, Uint32 flags);
void (*FreeSurface) (SDL_Surface *surface); void (*FreeSurface) (SDL_Surface *surface);
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Please register or to comment