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- Downloads
More CNW fixes/cleanups
- Trim bar to 76 characters (triggered by MORTAL.REF) - If the player initial map can't be loaded, move to 0,0,0 - draw_map() can't auto-load the players map (ORACLE2.REF loads a map without the player on it) - When we draw a new map, set last_draw to undefined - If you move off the edge of a map into an undefined map, simply don't move (triggered by GLENDALE.REF) - Move play on map *after* a REF is ran (and you're potentially moved back)
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