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Main
Synchronet
Commits
90ad71cb
Commit
90ad71cb
authored
5 years ago
by
deuce
Browse files
Options
Downloads
Patches
Plain Diff
Add IGM/battle/marry/divorce stuff.
Only feature remaining is the online battle stuff. Whee!
parent
326f02d0
No related branches found
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Changes
1
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Showing
1 changed file
xtrn/lord/lordsrv.js
+232
-32
232 additions, 32 deletions
xtrn/lord/lordsrv.js
with
232 additions
and
32 deletions
xtrn/lord/lordsrv.js
+
232
−
32
View file @
90ad71cb
...
...
@@ -45,11 +45,46 @@ function handle_request() {
var
req
;
function
close_sock
(
sock
)
{
var
put
=
false
;
log
(
"
Closed connection
"
+
sock
.
descriptor
+
"
from
"
+
sock
.
remote_ip_address
+
'
.
'
+
sock
.
remote_port
);
if
(
sock
.
LORD
!==
undefined
)
{
if
(
sock
.
LORD
.
player_on
!==
undefined
)
{
pdata
[
sock
.
LORD
.
player_on
].
on_now
=
false
;
pdata
[
sock
.
LORD
.
player_on
].
put
();
if
(
pdata
[
sock
.
LORD
.
player_on
].
InIGM
.
length
>
0
&&
pdata
[
sock
.
LORD
.
player_on
].
IGMCommand
.
length
===
0
)
{
pdata
[
sock
.
LORD
.
player_on
].
InIGM
=
''
;
put
=
true
;
}
if
(
pdata
[
sock
.
LORD
.
player_on
].
in_battle
!==
-
1
)
{
// Player on loses...
pdata
[
sock
.
LORD
.
player_on
].
gem
-=
parseInt
(
pdata
[
sock
.
LORD
.
player_on
].
gem
/
2
,
10
);
pdata
[
sock
.
LORD
.
player_on
].
exp
=
pdata
[
sock
.
LORD
.
player_on
].
exp
-
parseInt
(
pdata
[
sock
.
LORD
.
player_on
].
exp
/
10
,
10
);
pdata
[
sock
.
LORD
.
player_on
].
gold
=
0
;
pdata
[
sock
.
LORD
.
player_on
].
dead
=
true
;
pdata
[
sock
.
LORD
.
player_on
].
inn
=
false
;
pdata
[
sock
.
LORD
.
player_on
].
hp
=
0
;
// Other player wins...
pdata
[
pdata
[
sock
.
LORD
.
player_on
].
in_battle
].
pvp
+=
1
;
if
(
pdata
[
pdata
[
sock
.
LORD
.
player_on
].
in_battle
].
pvp
>
32000
)
{
pdata
[
pdata
[
sock
.
LORD
.
player_on
].
in_battle
].
pvp
=
32000
;
}
pdata
[
pdata
[
sock
.
LORD
.
player_on
].
in_battle
].
exp
+=
parseInt
(
pdata
[
sock
.
LORD
.
player_on
].
exp
/
2
,
10
);
if
(
pdata
[
pdata
[
sock
.
LORD
.
player_on
].
in_battle
].
exp
>
2000000000
)
{
pdata
[
pdata
[
sock
.
LORD
.
player_on
].
in_battle
].
exp
=
2000000000
;
}
pdata
[
pdata
[
sock
.
LORD
.
player_on
].
in_battle
].
in_battle
=
-
1
;
pdata
[
pdata
[
sock
.
LORD
.
player_on
].
in_battle
].
put
();
pdata
[
sock
.
LORD
.
player_on
].
on_now
=
false
;
pdata
[
sock
.
LORD
.
player_on
].
in_battle
=
-
1
;
put
=
true
;
}
if
(
pdata
[
sock
.
LORD
.
player_on
].
on_now
===
true
)
{
pdata
[
sock
.
LORD
.
player_on
].
on_now
=
false
;
put
=
true
;
}
if
(
put
)
pdata
[
sock
.
LORD
.
player_on
].
put
();
}
}
socks
.
splice
(
socks
.
indexOf
(
sock
),
1
);
...
...
@@ -201,7 +236,7 @@ function handle_request() {
sock
.
writeln
(
'
OK
'
);
break
;
case
'
AddToConversation
'
:
tmph
=
data
.
split
(
/
[
\r
?
\n
]
/
);
tmph
=
data
.
split
(
/
\r?\n
/
);
if
(
sock
.
LORD
.
conv
===
'
dirt
'
)
conversations
.
dirt
.
lines
=
[];
...
...
@@ -228,6 +263,15 @@ function handle_request() {
conversations
[
sock
.
LORD
.
conv
].
file
.
writeAll
(
conversations
[
sock
.
LORD
.
conv
].
lines
);
sock
.
writeln
(
'
OK
'
);
break
;
case
'
IGMData
'
:
tmph
=
data
.
split
(
/
\r?\n
/
);
if
(
tmph
.
length
!==
2
)
return
false
;
pdata
[
sock
.
LORD
.
player_on
].
InIGM
=
tmph
[
0
];
pdata
[
sock
.
LORD
.
player_on
].
IGMCommand
=
tmph
[
1
];
sock
.
writeln
(
'
OK
'
);
pdata
[
sock
.
LORD
.
player_on
].
put
();
break
;
default
:
return
false
;
}
...
...
@@ -240,7 +284,7 @@ function handle_request() {
var
cmd
;
var
mf
;
function
validate_record
(
sock
,
vrequest
,
fields
,
bbs_check
,
allow_negone
)
{
function
validate_record
(
sock
,
vrequest
,
fields
,
field
,
bbs_check
,
allow_negone
)
{
var
tmpv
=
vrequest
.
split
(
'
'
);
if
(
allow_negone
===
undefined
)
...
...
@@ -248,17 +292,19 @@ function handle_request() {
if
(
tmpv
.
length
!==
fields
)
{
return
undefined
;
}
tmpv
=
parseInt
(
tmpv
[
1
],
10
);
tmpv
=
parseInt
(
tmpv
[
field
-
1
],
10
);
if
(
isNaN
(
tmpv
))
{
return
undefined
;
}
if
(
allow_negone
)
{
if
(
tmpv
<
-
1
)
if
(
tmpv
<
-
1
)
{
return
undefined
;
}
}
else
{
if
(
tmpv
<
0
)
if
(
tmpv
<
0
)
{
return
undefined
;
}
}
if
(
pdata
.
length
===
0
||
tmpv
>=
pdata
.
length
)
{
return
undefined
;
...
...
@@ -402,7 +448,7 @@ function handle_request() {
else
{
switch
(
cmd
)
{
case
'
GetPlayer
'
:
tmph
=
validate_record
(
sock
,
request
,
2
,
false
);
tmph
=
validate_record
(
sock
,
request
,
2
,
2
,
false
);
if
(
tmph
===
undefined
)
return
false
;
tmph
=
JSON
.
stringify
(
pdata
[
tmph
],
whitelist
);
...
...
@@ -422,7 +468,7 @@ function handle_request() {
sock
.
writeln
(
'
OK
'
);
break
;
case
'
SetPlayer
'
:
tmph
=
validate_record
(
sock
,
request
,
2
,
true
);
tmph
=
validate_record
(
sock
,
request
,
2
,
2
,
true
);
if
(
tmph
===
undefined
)
return
false
;
// Check if on another connection...
...
...
@@ -441,7 +487,7 @@ function handle_request() {
sock
.
writeln
(
'
OK
'
);
break
;
case
'
CheckMail
'
:
tmph
=
validate_record
(
sock
,
request
,
2
,
true
);
tmph
=
validate_record
(
sock
,
request
,
2
,
2
,
true
);
if
(
tmph
===
undefined
)
return
false
;
if
(
file_exists
(
settings
.
file_prefix
+
'
mail
'
+
tmph
+
'
.lrd
'
))
...
...
@@ -450,7 +496,7 @@ function handle_request() {
sock
.
writeln
(
'
No
'
);
break
;
case
'
GetMail
'
:
tmph
=
validate_record
(
sock
,
request
,
2
,
true
);
tmph
=
validate_record
(
sock
,
request
,
2
,
2
,
true
);
if
(
tmph
===
undefined
)
return
false
;
mf
=
settings
.
file_prefix
+
'
mail
'
+
tmph
+
'
.lrd
'
;
...
...
@@ -465,7 +511,7 @@ function handle_request() {
}
break
;
case
'
KillMail
'
:
tmph
=
validate_record
(
sock
,
request
,
2
,
true
);
tmph
=
validate_record
(
sock
,
request
,
2
,
2
,
true
);
if
(
tmph
===
undefined
)
return
false
;
file_remove
(
'
smail
'
+
tmph
+
'
.lrd
'
);
...
...
@@ -487,6 +533,7 @@ function handle_request() {
}
tmph
.
SourceSystem
=
sock
.
LORD
.
bbs
;
tmph
.
Yours
=
true
;
tmph
.
in_battle
=
-
1
;
tmph
.
put
();
pdata
.
push
(
tmph
);
tmph
=
JSON
.
stringify
(
tmph
,
whitelist
);
...
...
@@ -509,7 +556,7 @@ function handle_request() {
sock
.
writeln
(
'
OK
'
);
break
;
case
'
SethMarried
'
:
tmph
=
validate_record
(
sock
,
request
,
2
,
true
,
true
);
tmph
=
validate_record
(
sock
,
request
,
2
,
2
,
true
,
true
);
if
(
tmph
===
undefined
)
return
false
;
if
(
tmph
===
-
1
&&
sdata
.
married_to_seth
>=
0
)
{
...
...
@@ -527,6 +574,59 @@ function handle_request() {
sdata
.
married_to_seth
=
tmph
;
sock
.
writeln
(
'
Yes
'
);
break
;
case
'
VioletMarried
'
:
tmph
=
validate_record
(
sock
,
request
,
2
,
2
,
true
,
true
);
if
(
tmph
===
undefined
)
return
false
;
if
(
tmph
===
-
1
&&
sdata
.
married_to_violet
>=
0
)
{
if
(
pdata
[
sdata
.
married_to_violet
].
SourceSystem
!==
sock
.
LORD
.
bbs
)
return
false
;
}
if
(
tmph
>=
0
)
{
if
(
sdata
.
married_to_violet
!==
-
1
)
{
sock
.
writeln
(
'
No
'
);
break
;
}
if
(
pdata
[
tmph
].
SourceSystem
!==
sock
.
LORD
.
bbs
)
return
false
;
}
sdata
.
married_to_violet
=
tmph
;
sock
.
writeln
(
'
Yes
'
);
break
;
case
'
Marry
'
:
tmph
=
validate_record
(
sock
,
request
,
3
,
2
,
true
);
if
(
tmph
===
undefined
)
return
false
;
tmph2
=
validate_record
(
sock
,
request
,
3
,
3
,
false
);
if
(
tmph2
===
undefined
)
return
false
;
if
(
pdata
[
tmph
].
married_to
!==
-
1
||
pdata
[
tmph2
].
married_to
!==
-
1
)
{
sock
.
writeln
(
'
No
'
);
break
;
}
pdata
[
tmph
].
married_to
=
tmph2
;
pdata
[
tmph2
].
married_to
=
tmph
;
pdata
[
tmph
].
put
();
pdata
[
tmph2
].
put
();
sock
.
writeln
(
'
Yes
'
);
break
;
case
'
Divorce
'
:
tmph
=
validate_record
(
sock
,
request
,
3
,
2
,
true
);
if
(
tmph
===
undefined
)
return
false
;
tmph2
=
validate_record
(
sock
,
request
,
3
,
3
,
false
);
if
(
tmph2
===
undefined
)
return
false
;
if
(
pdata
[
tmph
].
married_to
!==
tmph2
||
pdata
[
tmph2
].
married_to
!==
tmph
)
{
sock
.
writeln
(
'
No
'
);
break
;
}
pdata
[
tmph
].
married_to
=
-
1
;
pdata
[
tmph2
].
married_to
=
-
1
;
pdata
[
tmph
].
put
();
pdata
[
tmph2
].
put
();
sock
.
writeln
(
'
Yes
'
);
break
;
case
'
AddForestGold
'
:
tmph
=
request
.
match
(
/^AddForestGold
([
0-9
]
+
)
$/
);
if
(
tmph
===
null
)
...
...
@@ -545,24 +645,95 @@ function handle_request() {
sdata
.
forest_gold
=
tmph
;
sdata
.
put
();
break
;
case
'
VioletMarried
'
:
tmph
=
validate_record
(
sock
,
request
,
2
,
true
,
tru
e
);
case
'
BattleStart
'
:
tmph
=
validate_record
(
sock
,
request
,
2
,
2
,
fals
e
);
if
(
tmph
===
undefined
)
return
false
;
if
(
tmph
===
-
1
&&
sdata
.
married_to_violet
>=
0
)
{
if
(
pdata
[
sdata
.
married_to_violet
].
SourceSystem
!==
sock
.
LORD
.
bbs
)
return
false
;
if
(
sock
.
LORD
.
player_on
===
undefined
)
return
false
;
if
(
pdata
[
tmph
].
dead
===
true
)
{
sock
.
writeln
(
'
Dead
'
);
break
;
}
if
(
tmph
>=
0
)
{
if
(
sdata
.
married_to_violet
!==
-
1
)
{
sock
.
writeln
(
'
No
'
);
break
;
}
if
(
pdata
[
tmph
].
SourceSystem
!==
sock
.
LORD
.
bbs
)
return
false
;
if
(
pdata
[
tmph
].
in_battle
!==
-
1
)
{
sock
.
writeln
(
'
InBattle
'
+
pdata
[
tmph
].
in_battle
);
break
;
}
sdata
.
married_to_violet
=
tmph
;
sock
.
writeln
(
'
Yes
'
);
if
(
pdata
[
tmph
].
InIGM
.
length
>
0
)
{
sock
.
writeln
(
'
Out:
'
+
pdata
[
tmph
].
InIGM
);
break
;
}
pdata
[
tmph
].
in_battle
=
sock
.
LORD
.
player_on
;
pdata
[
sock
.
LORD
.
player_on
].
in_battle
=
tmph
;
if
(
pdata
[
tmph
].
on_now
===
true
)
{
sock
.
writeln
(
'
Online
'
);
break
;
}
sock
.
writeln
(
'
OK
'
);
break
;
case
'
WonBattle
'
:
tmph
=
validate_record
(
sock
,
request
,
2
,
2
,
false
);
if
(
tmph
===
undefined
)
return
false
;
if
(
pdata
[
tmph
].
on_now
===
true
)
return
false
;
if
(
pdata
[
tmph
].
dead
===
true
)
return
false
;
if
(
sock
.
LORD
.
player_on
===
undefined
)
return
false
;
if
(
pdata
[
tmph
].
in_battle
!==
sock
.
LORD
.
player_on
)
return
false
;
if
(
pdata
[
sock
.
LORD
.
player_on
].
in_battle
!==
tmph
)
return
false
;
pdata
[
tmph
].
pvp
+=
1
;
if
(
pdata
[
tmph
].
pvp
>
32000
)
{
pdata
[
tmph
].
pvp
=
32000
;
}
pdata
[
tmph
].
exp
+=
parseInt
(
pdata
[
sock
.
LORD
.
player_on
].
exp
/
2
,
10
);
if
(
pdata
[
tmph
].
exp
>
2000000000
)
{
pdata
[
tmph
].
exp
=
2000000000
;
}
pdata
[
tmph
].
in_battle
=
-
1
;
pdata
[
tmph
].
put
();
pdata
[
sock
.
LORD
.
player_on
].
in_battle
=
-
1
;
pdata
[
sock
.
LORD
.
player_on
].
put
();
sock
.
writeln
(
'
OK
'
);
break
;
case
'
LostBattle
'
:
tmph
=
validate_record
(
sock
,
request
,
2
,
2
,
false
);
if
(
tmph
===
undefined
)
return
false
;
if
(
pdata
[
tmph
].
on_now
===
true
)
return
false
;
if
(
pdata
[
tmph
].
dead
===
true
)
return
false
;
if
(
sock
.
LORD
.
player_on
===
undefined
)
return
false
;
if
(
pdata
[
tmph
].
in_battle
!==
sock
.
LORD
.
player_on
)
return
false
;
if
(
pdata
[
sock
.
LORD
.
player_on
]
!==
tmph
)
return
false
;
pdata
[
tmph
].
gem
-=
parseInt
(
pdata
[
tmph
].
gem
/
2
,
10
);
pdata
[
tmph
].
exp
=
pdata
[
tmph
].
exp
-
parseInt
(
pdata
[
tmph
].
exp
/
10
,
10
);
pdata
[
tmph
].
gold
=
0
;
pdata
[
tmph
].
dead
=
true
;
pdata
[
tmph
].
inn
=
false
;
pdata
[
tmph
].
hp
=
0
;
pdata
[
tmph
].
in_battle
=
-
1
;
pdata
[
tmph
].
put
();
pdata
[
sock
.
LORD
.
player_on
].
in_battle
=
-
1
;
pdata
[
sock
.
LORD
.
player_on
].
put
();
sock
.
writeln
(
'
OK
'
);
break
;
case
'
CheckBattle
'
:
tmph
=
validate_record
(
sock
,
request
,
2
,
2
,
false
);
if
(
tmph
===
undefined
)
return
false
;
if
(
pdata
[
tmph
].
in_battle
===
-
1
)
{
sock
.
writeln
(
'
No
'
);
break
;
}
sock
.
writeln
(
pdata
[
tmph
].
in_battle
);
break
;
case
'
GetLogFrom
'
:
tmph
=
parse_date
(
sock
,
request
,
2
);
...
...
@@ -579,17 +750,22 @@ function handle_request() {
return
false
;
send_log
(
sock
,
tmph
,
tmph2
);
break
;
// TODO: All the various places to converse... bar, darkhorse, flowers, dirt, etc...
case
'
GetConversation
'
:
if
(
!
get_conversation
(
sock
,
request
))
return
false
;
break
;
case
'
GetIGM
'
:
tmph
=
validate_record
(
sock
,
request
,
2
,
2
,
false
);
if
(
tmph
===
undefined
)
return
false
;
sock
.
write
(
'
IGMData
'
+
(
pdata
[
tmph
].
InIGM
.
length
+
pdata
[
tmph
].
IGMCommand
.
length
+
2
)
+
'
\r\n
'
+
pdata
[
tmph
].
InIGM
+
'
\r\n
'
+
pdata
[
tmph
].
IGMCommand
+
'
\r\n
'
);
break
;
case
'
AddToConversation
'
:
if
(
!
add_conversation
(
sock
,
request
))
return
false
;
break
;
case
'
WriteMail
'
:
tmph
=
validate_record
(
sock
,
request
,
3
,
false
);
tmph
=
validate_record
(
sock
,
request
,
3
,
2
,
false
);
if
(
tmph
===
undefined
)
return
false
;
sock
.
LORD
.
record
=
tmph
;
...
...
@@ -600,13 +776,15 @@ function handle_request() {
sock
.
LORD
.
pending
=
tmph
+
2
;
break
;
case
'
PutPlayer
'
:
tmph
=
validate_record
(
sock
,
request
,
3
,
true
);
if
(
tmph
===
undefined
)
tmph
=
validate_record
(
sock
,
request
,
3
,
2
,
true
);
if
(
tmph
===
undefined
)
{
return
false
;
}
sock
.
LORD
.
record
=
tmph
;
tmph
=
parse_pending
(
sock
,
request
,
3
);
if
(
tmph
===
undefined
)
if
(
tmph
===
undefined
)
{
return
false
;
}
sock
.
LORD
.
cmd
=
cmd
;
sock
.
LORD
.
pending
=
tmph
+
2
;
break
;
...
...
@@ -617,6 +795,15 @@ function handle_request() {
sock
.
LORD
.
cmd
=
cmd
;
sock
.
LORD
.
pending
=
tmph
+
2
;
break
;
case
'
IGMData
'
:
tmph
=
parse_pending
(
sock
,
request
,
2
);
if
(
tmph
===
undefined
)
return
false
;
if
(
sock
.
LORD
.
player_on
===
undefined
)
return
false
;
sock
.
LORD
.
cmd
=
cmd
;
sock
.
LORD
.
pending
=
tmph
+
2
;
break
;
default
:
return
false
;
}
...
...
@@ -686,6 +873,18 @@ function main() {
type
:
'
String:20
'
,
// TODO: This is the max BBS ID length
def
:
''
});
SPlayer_Def
.
push
({
prop
:
'
InIGM
'
,
name
:
'
IGM name player is in
'
,
type
:
'
String:255
'
,
// TODO: This can likely be shorter...
def
:
''
});
SPlayer_Def
.
push
({
prop
:
'
IGMCommand
'
,
name
:
'
Command-line for IGM player is in
'
,
type
:
'
String:255
'
,
// TODO: This may need to be longer...
def
:
''
});
if
(
js
.
global
.
server
!==
undefined
)
sock
=
js
.
global
.
server
.
socket
;
...
...
@@ -717,6 +916,7 @@ function main() {
tmpplayer
.
on_now
=
false
;
tmpplayer
.
put
();
}
tmpplayer
.
in_battle
=
-
1
;
pdata
.
push
(
tmpplayer
);
}
for
(
idx
=
0
;
idx
<
Player_Def
.
length
;
idx
++
)
...
...
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