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Commit a1295904 authored by deuce's avatar deuce
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The script I used to convert all the menu sets.

It has some things hard-cded and such, but it should be enough to get someone
started if they need to convert more.
parent 1671ef1b
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require(js.exec_dir + 'convert.js', 'convert_menus');
var i;
if (!file_exists(system.temp_dir))
mkdir(system.temp_dir);
var tmpdir = system.temp_dir + 'LORDmenus/';
if (!file_exists(tmpdir))
mkdir(tmpdir);
var d;
var outbase = js.exec_dir + 'menus/';
var out;
var m;
var lt;
var le;
var lg;
var tt;
var tf;
for (i=0; i<argv.length; i++) {
d = directory(tmpdir+'*');
d.forEach(function(o) {
file_remove(o);
});
if (argv[i][0] !== '/')
argv[i] = js.exec_dir + argv[i];
m = argv[i].match(/([^\/\\\.]+)\.[Zz][Ii][Pp]$/);
if (m === null)
continue;
out = outbase + m[1] + '/';
if (!file_exists(out))
mkdir(out);
if (system.exec('unzip -d \''+tmpdir + '\' -L \''+argv[i]+'\'') === 0) {
lt = le = lg = tt = undefined;
if (file_exists(tmpdir+'lordtxt.dat'))
lt = tmpdir+'lordtxt.dat';
if (file_exists(tmpdir+'lordext.dat'))
le = tmpdir+'lordext.dat';
if (file_exists(tmpdir+'lgametxt.dat'))
lg = tmpdir+'lgametxt.dat';
if (file_exists(tmpdir+'traintxt.dat'))
tt = tmpdir+'traintxt.dat';
// If there's a single *.dat file, use it.
if (lt === undefined) {
d = directory(tmpdir+'*.dat');
if (d.length === 1) {
tf = new File(d[0]);
if (tf.open('r')) {
if (tf.read(2) == '@#') {
print('!!! Using '+d[0]+' as lordtxt.dat');
lt = d[0];
}
tf.close();
}
}
}
// If there's a lordtxt*.*, use it.
if (lt === undefined) {
d = directory(tmpdir+'lordtxt*');
d.forEach(function(f) {
if (lt !== undefined)
return;
tf = new File(d[0]);
if (tf.open('r')) {
if (tf.read(2) == '@#') {
print('!!! Using '+d[0]+' as lordtxt.dat');
lt = d[0];
}
tf.close();
}
});
}
// If there's a single *txt.dat file, use it.
if (lt === undefined) {
d = directory(tmpdir+'*txt.dat');
if (d.length === 1) {
tf = new File(d[0]);
if (tf.open('r')) {
if (tf.read(2) == '@#') {
print('!!! Using '+d[0]+' as lordtxt.dat');
lt = d[0];
}
tf.close();
}
}
}
if (lt !== undefined || le !== undefined || lg !== undefined || tt !== undefined)
convert_menus(lt, le, lg, tt, js.exec_dir + 'lordtxt.lrd', out+'lordtxt.lrd');
else
print('--== NO LORDTXT FOUND! ==--');
if (file_exists(tmpdir+'lenemy.dat')) {
convert_lenemy(tmpdir+'lenemy.dat', out+'lenemy.bin');
}
else {
d = directory(tmpdir+'lenemy*');
if (d.length === 1) {
print('!!! Using '+d[0]+' as lenemy.dat');
convert_lenemy(d[0], out+'lenemy.bin');
}
else {
d = directory(tmpdir+'*enemy.dat');
if (d.length === 1) {
print('!!! Using '+d[0]+' as lenemy.dat');
convert_lenemy(d[0], out+'lenemy.bin');
}
}
}
if (file_exists(tmpdir+'trainers.dat')) {
convert_lenemy(tmpdir+'trainers.dat', out+'trainers.bin');
}
if (file_exists(tmpdir+'weapons.dat')) {
convert_weap_arm(tmpdir+'weapons.dat', out+'weapons.bin');
}
if (file_exists(tmpdir+'armor.dat')) {
convert_weap_arm(tmpdir+'armor.dat', out+'armor.bin');
}
if (file_exists(tmpdir+'armor.dat')) {
convert_weap_arm(tmpdir+'armor.dat', out+'armor.bin');
}
if (file_exists(tmpdir+'start1') && file_exists(tmpdir+'start2') && file_exists(tmpdir+'start3') && file_exists(tmpdir+'start4') && file_exists(tmpdir+'start5')) {
file_copy(tmpdir+'start1', out+'start1.lrd');
file_copy(tmpdir+'start2', out+'start2.lrd');
file_copy(tmpdir+'start3', out+'start3.lrd');
file_copy(tmpdir+'start4', out+'start4.lrd');
file_copy(tmpdir+'start5', out+'start5.lrd');
}
else if (file_exists(tmpdir+'bar.txt')) {
file_copy(tmpdir+'bar.txt', out+'start1.lrd');
file_copy(tmpdir+'bar.txt', out+'start2.lrd');
file_copy(tmpdir+'bar.txt', out+'start3.lrd');
file_copy(tmpdir+'bar.txt', out+'start4.lrd');
file_copy(tmpdir+'bar.txt', out+'start5.lrd');
}
if (file_exists(tmpdir+'dstart'))
file_copy(tmpdir+'dstart', out+'dstart.lrd');
else if (file_exists(tmpdir+'darkbar.txt'))
file_copy(tmpdir+'darkbar.txt', out+'dstart.lrd');
if (file_exists(tmpdir+'garden.txt'))
file_copy(tmpdir+'garden.txt', out+'gstart.lrd');
if (file_exists(tmpdir+'goodsay.dat'))
file_copy(tmpdir+'goodsay.dat', out+'goodsay.lrd');
else {
d = directory(tmpdir+'goodsay.*');
if (d.length === 1) {
print('Using '+d[0]+' as goodsay');
file_copy(d[0], out+'goodsay.lrd');
}
}
if (file_exists(tmpdir+'normsay.dat'))
file_copy(tmpdir+'normsay.dat', out+'normsay.lrd');
else {
d = directory(tmpdir+'normsay.*');
if (d.length === 1) {
print('Using '+d[0]+' as normsay');
file_copy(d[0], out+'normsay.lrd');
}
}
if (file_exists(tmpdir+'badsay.dat'))
file_copy(tmpdir+'badsay.dat', out+'badsay.lrd');
else {
d = directory(tmpdir+'badsay.*');
if (d.length === 1) {
print('Using '+d[0]+' as badsay');
file_copy(d[0], out+'badsay.lrd');
}
}
d = directory(tmpdir+'*.diz');
d.forEach(function(f) {
file_copy(f, out+file_getname(f));
});
d = directory(tmpdir+'*.doc');
d.forEach(function(f) {
file_copy(f, out+file_getname(f));
});
d = directory(tmpdir+'*read*.*');
d.forEach(function(f) {
file_copy(f, out+file_getname(f));
});
d = directory(tmpdir+'*.reg');
d.forEach(function(f) {
file_copy(f, out+file_getname(f));
});
d = directory(tmpdir+'*.1st');
d.forEach(function(f) {
file_copy(f, out+file_getname(f));
});
d = directory(tmpdir+'*.ans');
d.forEach(function(f) {
file_copy(f, out+file_getname(f));
});
if (file_exists(tmpdir+m[1]+'.txt'))
file_copy(tmpdir+m[1]+'.txt', out+m[1]+'.txt')
if (file_exists(tmpdir+'anote.txt'))
file_copy(tmpdir+m[1]+'.txt', out+'anote.txt')
// BADWORDS?!?!
}
}
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