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Commit a3b7038e authored by deuce's avatar deuce
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Go back to using xptone() now that SDL audio output is (hopefully?) working.

parent 0e829fee
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......@@ -222,7 +222,7 @@ void playnote_thread(void *args)
}
duration-=pauselen;
if(note->notenum < 72 && note->notenum >= 0)
BEEP(((double)note_frequency[note->notenum])/1000,duration);
xptone(((double)note_frequency[note->notenum])/1000,duration);
else
SLEEP(duration);
SLEEP(pauselen);
......
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