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Commit bbd46887 authored by mcmlxxix's avatar mcmlxxix
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log via parent_queue

parent e2141e44
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var root = argv[0];
js.branch_limit = 0;
load("backgroundlog.js");
load("json-client.js");
load("event-timer.js");
load("funclib.js");
......@@ -100,7 +101,7 @@ function handleDisco(update) {
/* delete a game */
function deleteGame(gameNumber) {
log(LOG_WARNING,"removing empty game #" + gameNumber);
log(LOG_DEBUG,"removing empty game #" + gameNumber);
client.remove(game_id,"games." + gameNumber,2);
if(data.timers[gameNumber])
data.timers[gameNumber].abort = true;
......@@ -109,7 +110,7 @@ function deleteGame(gameNumber) {
/* delete a player */
function deletePlayer(gameNumber,playerName) {
log(LOG_WARNING,"removing player from game " + gameNumber);
log(LOG_DEBUG,"removing player from game " + gameNumber);
client.remove(game_id,"games." + gameNumber + ".players." + playerName,2)
delete data.games[gameNumber].players[playerName];
}
......@@ -170,7 +171,7 @@ function getReady(game) {
function startGame(game) {
/* verify that the game is still ready */
if(game.status == status.STARTING) {
log("starting race: " + game.gameNumber);
log(LOG_DEBUG,"starting race: " + game.gameNumber);
client.lock("mazerace","games." + game.gameNumber + ".status",2);
game.status = status.RACING;
createMaze(game);
......@@ -229,7 +230,7 @@ function init() {
/* main loop */
function main() {
while(client.socket.is_connected && !js.terminated && !parent_queue.poll()) {
while(!js.terminated && !parent_queue.poll()) {
if(client.socket.poll(.1))
client.cycle();
timer.cycle();
......
var root = argv[0];
if(!file_exists(root + "server.ini")) {
throw("server initialization file missing");
}
/* load server connection information from server.ini */
var server_file = new File(root + "server.ini");
server_file.open('r',true);
var serverAddr=server_file.iniGetValue(null,"host");
var serverPort=server_file.iniGetValue(null,"port");
server_file.close();
load("backgroundlog.js");
load("json-client.js");
load("event-timer.js");
load("funclib.js");
......@@ -7,12 +17,12 @@ load("sbbsdefs.js");
var game_id = "synchronetris";
var timer = new Timer();
var client = new JSONClient("localhost",10088);
var client = new JSONClient(serverAddr,serverPort);
var settings = loadSettings();
var data = {
games:client.read(game_id,"games",1),
players:client.read(game_id,"players",1),
players:{},
games:{},
timers:{}
};
......@@ -88,7 +98,7 @@ function handleDisco(subscription) {
/* delete a game */
function deleteGame(gameNumber) {
log(LOG_WARNING,"removing empty game #" + gameNumber);
log(LOG_DEBUG,"removing empty game #" + gameNumber);
client.remove(game_id,"games." + gameNumber,2);
if(data.timers[gameNumber])
data.timers[gameNumber].abort = true;
......@@ -97,7 +107,7 @@ function deleteGame(gameNumber) {
/* delete a player */
function deletePlayer(gameNumber,playerName) {
log(LOG_WARNING,"removing player from game " + gameNumber);
log(LOG_DEBUG,"removing player from game " + gameNumber);
client.remove(game_id,"games." + gameNumber + ".players." + playerName,2)
delete data.games[gameNumber].players[playerName];
}
......@@ -218,14 +228,15 @@ function init() {
client.subscribe(game_id,"games");
client.subscribe(game_id,"players");
client.write(game_id,"settings",settings,2);
client.write(game_id,"games",{},2);
client.callback = processUpdate;
if(!data.games)
data.games = {};
data.players=client.read(game_id,"players",1);
if(!data.players)
data.players = {};
log(LOG_INFO,"Synchronetris background service initialized");
}
/* load game settings */
function loadSettings() {
var file=new File(root + "synchronetris.ini");
file.open('r',true);
......@@ -236,7 +247,7 @@ function loadSettings() {
/* main loop */
function main() {
while(client.socket_is_connected && !js.terminated && !parent_queue.poll()) {
while(!js.terminated && !parent_queue.poll()) {
if(client.socket.poll(.1))
client.cycle();
timer.cycle();
......
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