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Commit d46dfd34 authored by deuce's avatar deuce
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Add separate project file for SDL-enabled conio

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# Microsoft Developer Studio Project File - Name="conio" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=conio - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "conio_sdl.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "conio_sdl.mak" CFG="conio - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "conio - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "conio - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "conio - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "msvc.win32.release"
# PROP Intermediate_Dir "msvc.win32.release_mt"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "." /I "..\xpdev" /I "..\..\include\sdl" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "LINK_LIST_THREADSAFE" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "WITH_SDL" /YX /FD /Zm400 /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
!ELSEIF "$(CFG)" == "conio - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "msvc.win32.debug"
# PROP Intermediate_Dir "msvc.win32.debug_mt"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "." /I "..\xpdev" /I "..\..\include\sdl" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "LINK_LIST_THREADSAFE" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "WITH_SDL" /YX /FD /GZ /Zm400 /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
!ENDIF
# Begin Target
# Name "conio - Win32 Release"
# Name "conio - Win32 Debug"
# Begin Source File
SOURCE=.\allfonts.c
# End Source File
# Begin Source File
SOURCE=.\ansi_cio.c
# End Source File
# Begin Source File
SOURCE=.\bitmap_con.c
# End Source File
# Begin Source File
SOURCE=.\ciolib.c
# End Source File
# Begin Source File
SOURCE=.\cterm.c
# End Source File
# Begin Source File
SOURCE=.\mouse.c
# End Source File
# Begin Source File
SOURCE=.\sdl_con.c
# End Source File
# Begin Source File
SOURCE=.\SDL_win32_main.c
# End Source File
# Begin Source File
SOURCE=.\sdlfuncs.c
# End Source File
# Begin Source File
SOURCE=.\vidmodes.c
# End Source File
# Begin Source File
SOURCE=.\win32cio.c
# End Source File
# End Target
# End Project
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