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Default settings should not give bonus str/def for killing other players...
This seems to unbalance the game, and forest fights just aren't dangerous if you kill a couple players every day. I may set FiveSkillPoints by default too since it's the last 4.x change I'm not defaulting to reverting. FiveSkillPoints controls if thief and death knight uses take four or five skill points each. I haven't figured out exactly when this change was made, but I think if Seth made it, I'll leave it as default, but if Mike made it, I'll change the default back to what Seth used.
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