- Jan 17, 2013
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mcmlxxix authored
a few more lobby fixes. add some debug logging to the AI thread to figure out why they sometimes try to attack themselves (and some secondary checking to make sure they dont)
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mcmlxxix authored
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mcmlxxix authored
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mcmlxxix authored
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mcmlxxix authored
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deuce authored
first move.
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deuce authored
position
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deuce authored
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- Jan 16, 2013
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deuce authored
Don't look more than a half move ahead for purposes of seeing of a move places yourself in check.
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deuce authored
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deuce authored
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deuce authored
rather than throwing an exception.
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deuce authored
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deuce authored
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deuce authored
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mcmlxxix authored
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deuce authored
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deuce authored
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deuce authored
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deuce authored
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deuce authored
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deuce authored
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deuce authored
Add a promote property to pawns to indicate that they should be promoted.
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deuce authored
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deuce authored
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deuce authored
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deuce authored
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deuce authored
a moves array to the constructor.
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deuce authored
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deuce authored
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deuce authored
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- Jan 15, 2013
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mcmlxxix authored
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mcmlxxix authored
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mcmlxxix authored
create commands.js in game directory, and assign overrides as follows: this.<method> = function(client,packet) { <code> }
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deuce authored
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art authored
- Helpful warnings on connection problems. - Temporarily disables InterBBS functions for the rest of the session, if it detects a connection error to database. - More verbose InterBBS startup messages. - Thanks PBMountainCat for reporting my terrible debug log() messages. Shameful. :|
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deuce authored
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deuce authored
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deuce authored
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deuce authored
breaks the constructor property.
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