- Jan 22, 2013
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mcmlxxix authored
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mcmlxxix authored
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mcmlxxix authored
fix ai self-attack bug, improve ai attack strategy, remove debug logging, fix empty/finished game removal, miscellaneous bug extraction.
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mcmlxxix authored
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mcmlxxix authored
added wordem. added note about recycling services after making changes to this file.
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deuce authored
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- Jan 21, 2013
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echicken authored
Initial commit; playable, but still a work in progress.
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mcmlxxix authored
defaults to json-service.ini
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mcmlxxix authored
don't attempt to run maintenenace, load players, display rank, or anything else that you cant do if the game hasnt been initialized by the sysop (display message to user urging them yell at the sysop).
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echicken authored
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echicken authored
Replaced console.print() with console.putmsg() on line 77 ... shouldn't be necessary, but apparently is.
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deuce authored
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- Jan 18, 2013
- Jan 17, 2013
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mcmlxxix authored
a few more lobby fixes. add some debug logging to the AI thread to figure out why they sometimes try to attack themselves (and some secondary checking to make sure they dont)
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mcmlxxix authored
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mcmlxxix authored
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mcmlxxix authored
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mcmlxxix authored
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deuce authored
first move.
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deuce authored
position
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deuce authored
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- Jan 16, 2013
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deuce authored
Don't look more than a half move ahead for purposes of seeing of a move places yourself in check.
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deuce authored
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deuce authored
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deuce authored
rather than throwing an exception.
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deuce authored
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deuce authored
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deuce authored
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mcmlxxix authored
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deuce authored
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deuce authored
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deuce authored
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deuce authored
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deuce authored
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deuce authored
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deuce authored
Add a promote property to pawns to indicate that they should be promoted.
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deuce authored
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deuce authored
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