- Apr 14, 2015
- Apr 10, 2015
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sbbs authored
this read() call will block indefinitely. Fall-through to pseudo-random seeding if read() fails. Fix for FozzTexx-reported problem on reddit.
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- Apr 03, 2015
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deuce authored
video stats. This makes the C64 80 column mode look less stupid.
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deuce authored
This matches the overlay mode selection.
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deuce authored
new_scaling and old_scaling to prevent setup_surfaces() from being called again while the window is initially being set up in a mode other than the default 80x25. Fixes a Windows crash when starting in other modes.
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- Apr 02, 2015
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rswindell authored
You can now pass the internal code of an external program section to this module and it'll only display the external program menu for that section (e.g. "exec_bin xtrn-sec games"). Also: cleaned-up the code a bit, moved some global variables into local scope and eliminated an errant debug log entry. Hopefully I didn't break anything.
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- Mar 26, 2015
- Mar 25, 2015
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mcmlxxix authored
eh? eh?
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- Mar 24, 2015
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echicken authored
ScoreBoard is now DBHelper. Fetch levels via DBHelper (will update local levels.json file when levels read from DB, will fall back on local file if DB unavailable.)
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echicken authored
In main(), 'scoreboard' is now an instance of DBHelper. Load settings from server.ini once and pass to 'scoreboard' and 'game' as needed.
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echicken authored
Added LEVELS property to the DB. Update from local file on service startup, check local file for updates every five minutes and refresh DB as needed.
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echicken authored
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echicken authored
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rswindell authored
hash entries will then have incorrect or invalid message numbers.
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- Mar 23, 2015
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echicken authored
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- Mar 22, 2015
- Mar 21, 2015
- Mar 20, 2015
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echicken authored
Restore event 'this' context on unpause. Added missing checkAbove for climbers. Nuke lemons upon release if nuke already called. (Thanks, Deuce and MCMLXXIX for spotting these.) Modified control scheme - cursor movement now via cursor keys or numbers, including diagonals (Deuce's request); skill keys are now ASDFCV.
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echicken authored
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- Mar 19, 2015
- Mar 18, 2015
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echicken authored
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echicken authored
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echicken authored
Help anthropomorphic lemons make their way through a world littered with obstacles. (Initial commit. A few changes and more levels on the way.
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echicken authored
Switch Sprite.Profile to falling position when there is nothing below. (Previously only changed following a jump.)
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- Mar 17, 2015
- Mar 15, 2015
- Mar 10, 2015
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deuce authored
single argument. Imapged Global War continent maps at least. Thanks for the bug report Digital Man!
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