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  1. Mar 29, 2025
  2. Mar 28, 2025
  3. Mar 27, 2025
  4. Mar 25, 2025
    • Deucе's avatar
      Fix issue #766 · e5927b5a
      Deucе authored
      Don't save player if player is undefined.
      
      Presumably someone is sitting at the intitial menu until they run
      out of time on the BBS.  The error was completely harmless.
      e5927b5a
    • Deucе's avatar
      In PETSCII mdoes, map BS to DEL · d2e8d94e
      Deucе authored
      C64 doesn't have a backspace key, so treat backspace the same as
      DEL.
      
      Closes tick 197.
      d2e8d94e
    • Deucе's avatar
      Don't lock players for read during maint · 28d6adb7
      Deucе authored
      This should fix issue #893, but it's hard to tell for sure, the docs
      for JSON db are a bit sparse.
      28d6adb7
  5. Mar 24, 2025
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  11. Mar 15, 2025
    • Rob Swindell's avatar
      Increase buffer size from 4096 to 10000 in handle_call() · 546725fc
      Rob Swindell authored
      Log errors if/when comWriteBuf() fails.
      
      This is to hopefully help to root-cause or even possibly resolve the issue
      reported in #synchronet by PyRoDrAkE:
      "It all works well until the Dialup connection runs slower than 4800 baud
      using SexPots. I connect from my XT at either 1200 baud or 2400 baud and it
      would just stop drawing midway."
      
      There shouldn't be any write timeout in comWriteBuf(), so I don't know why
      this would help, but it's worth a try. Logging any comWriteBuf() errors is
      also a good idea in general.
      546725fc
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