- Oct 29, 2013
- Oct 28, 2013
- Oct 26, 2013
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deuce authored
can't use toLowerCase() on the header object directly.
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- Oct 25, 2013
- Oct 24, 2013
- Oct 23, 2013
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deuce authored
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deuce authored
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deuce authored
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deuce authored
can only renamed *unnamed* heroes (can't rename named ones).
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deuce authored
when update()ing, don't change the marks/pointer unless the position has changed.
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deuce authored
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deuce authored
runs. This means that you get to see all events since you last played, rather than todays events.
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deuce authored
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rswindell authored
quoted-printable, likely in rev 1.23 when Deuce introduced the 'extra_headers' property. This should fix that.
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deuce authored
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- Oct 18, 2013
- Oct 15, 2013
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deuce authored
changed from the last shown state.
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deuce authored
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deuce authored
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deuce authored
how they are identified. Assign them to -1 and move them to -1/-1 instead.
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deuce authored
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deuce authored
in the global namespace it stays there forever.
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deuce authored
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deuce authored
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deuce authored
class result in more efficient screen updates. We still need a Map class to get the overlay updates out of the ArmyList class and make the map updates more efficient as well.
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deuce authored
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deuce authored
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deuce authored
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deuce authored
Prevents the last city from hanging out there after the city is unselected.
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deuce authored
army list object instead of re-creating it.
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deuce authored
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deuce authored
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