- May 20, 2021
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Deucе authored
reply on. Make it harder to merge this code from upstream in the future instead.
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- May 14, 2021
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Deucе authored
1) Initialize the r2y array for xBR so it actually works. 2) Add a vertical (only) interpolation scaler for aspect ratio enforcement 3) Add a simple muliplier scaler, so that can be removed from x_event.c 4) Use a new graphics buffer free list, which allows tracking last drawn screen instead of last bitmap rectangle, removing various hacks 5) Share the Y'CbCr <-> R'dG'dB'd tables between xBR and scale.c
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- May 13, 2021
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Deucе authored
Uses "pointyscale" for x3 and x5 Uses xBR from FFmpeg for x2 and x4 HQx is also included, but unused as it's too slow at x4.
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