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  1. Feb 26, 2021
    • Deucе's avatar
      Minor cleanup · b0d5c883
      Deucе authored
      Adjust some comments
      Use pretty_int() wherever we're displaying a number
      Clamp more integers
      Don't clear screen before drawing map
      b0d5c883
    • Deucе's avatar
      Add a couple of extra documented in REFDoor · 8156ab97
      Deucе authored
      Also, alphabetize the handlers.
      8156ab97
    • Deucе's avatar
      Implement tested online interactions. · c83f1654
      Deucе authored
      These now seem work both JS <-> JS and JS <-> L2.EXE.
      The only issue seems to be that infinite lives mode with L2.EXE, if
      you're killed and come back to life, you are no longer "on line".
      
      This does not seem to be an issue with the JS version for some
      reason, and may need to be "fixed"(?)
      c83f1654
  2. Feb 25, 2021
  3. Feb 24, 2021
  4. Feb 23, 2021
    • Deucе's avatar
      More game fixes · 61f74682
      Deucе authored
      Define the s&he variable.
      prevent replace_vars() -> getvar() infinite loop on undefined var
      Move to end of vbar after selection
      Lower-case font path
      61f74682
    • Deucе's avatar
      Various fixins... · 3cd83e2a
      Deucе authored
      - Fix @run command to lower-case section and filename, and add .ref
      - Set battle flag when @busy is called
      - Redraw map after exiting the buy/sell manager
      - Fix Sell confirmation
      - Check the CON file every time mail is checked automatically
      - Turn off the battle flag when returning from a hotspot module
      - Fix box with calculation in draw_box
      - Fix sell manager first draw colour after unsellable item
      - Clear message area when an item is used
      - Run the busy routing in gametxt.ref when battle is set
      - Actually allow doing things with items
      3cd83e2a
    • Rob Swindell's avatar
      Gotta define __STDC_NO_ATOMICS__ for MSVC · a40fa049
      Rob Swindell authored
      Even though https://docs.microsoft.com/en-us/cpp/preprocessor/predefined-macros?view=msvc-160 says they define it for C compiles, apparently they don't bother for C++. <shrug>
      a40fa049
    • Rob Swindell's avatar
      Don't try to use atomics for GCC versions < 4.9 · ded746df
      Rob Swindell authored
      Apparently GNU forgot to include stdatomic.h in GCC 4.8.
      For Altere and his CentOS 7 system.
      ded746df
  5. Feb 22, 2021
  6. Feb 21, 2021
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