- Mar 19, 2015
- Mar 18, 2015
- Mar 03, 2015
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mcmlxxix authored
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mcmlxxix authored
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mcmlxxix authored
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mcmlxxix authored
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mcmlxxix authored
Taking this game off the market. it was never very good, and rarely if ever played when it was working. I'd rather not have to continue explaining that it's broken, particularly if I don't have any intention of fixing it.
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- Jan 27, 2015
- Jan 26, 2015
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echicken authored
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- Dec 12, 2014
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mcmlxxix authored
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- Nov 26, 2014
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echicken authored
Add some scrollbars to this big sack of fun. If you update this, update exec/load/tree.js and exec/load/scrollbar.js.
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- Oct 08, 2014
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echicken authored
Remove previous months from the DB on startup, if they are there - otherwise the DB will become swollen and irritated.
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echicken authored
Don't try to read the entire sequence array and then choke on its impressive girth. Keep working instead.
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echicken authored
Recommend updating frame.js and sprite.js. Corrected an incorrect path with a correction to the correct value so that people can set things up correctly.
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echicken authored
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echicken authored
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echicken authored
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echicken authored
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- Oct 07, 2014
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echicken authored
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- Oct 01, 2014
- Sep 30, 2014
- Sep 29, 2014
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echicken authored
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echicken authored
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echicken authored
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echicken authored
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echicken authored
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echicken authored
Rewritten for sprite.js. Faster; better scoreboard; restart up to your last played level; moving platforms; more enemies; 32 levels, more coming; probably full of bug like mircosoft. Requires update of exec/load/sprite.js. I won't support the level editor at this time and don't recommend using it unless you are me, and you probably are not.
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echicken authored
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- Sep 11, 2014
- Sep 10, 2014
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echicken authored
The pipe dream continues flowing through the sewing. Old display bugs gone, maybe some exciting new ones introduced. Maybe faster, maybe not so much. Who knows?
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- Sep 08, 2014
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echicken authored
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