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Deucе
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uintptr_t should be the same as a DWORD on Win32, and CRITICAL_SECTION can be stored in an inptr_t as well. This should work fine, and allow more build environments to be happy. This is generally caused by new C++ standards having thread support in the standard library, so wrappers getting pushed deeper in. At some pointer, this should be redone with standard threads, but now is not the time.
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