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Commit 681bcbb2 authored by rswindell's avatar rswindell
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Fix some typos.

parent 64187d39
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......@@ -26,7 +26,7 @@ For Synchronet BBSs, setup is straightforward:
17: Place Drop File In Node Directory
18: Time Options...
For non-synchronet systems, socket and stdio are both supported. door.sys
For non-Synchronet systems, socket and stdio are both supported. door.sys
should be used with the socket handle passed on the command-line:
jsdoor lord.js -d /path/to/door.sys -s <handle>
......@@ -154,7 +154,7 @@ kill. Players didn't *actually* get this bonus though.
GamePrefix=
A file/path prefix for game data files. This allows multiple LORD games to
keep their data in the same directory without interferring with each other.
keep their data in the same directory without interfering with each other.
Generally you would use the -p option and a separate lord.ini for each game, so
this option is not really needed.
......@@ -210,7 +210,7 @@ Tournament Settings:
LORD can also be ran in "tournament mode" which changes the winning conditions.
Instead of requiring a fixed number of dragon kills, the winning stat can be
something else, and the winner can be as soon as someone reaches a target
number, or the the highest number after a specific numer of days. These
number, or the the highest number after a specific number of days. These
are set in the [Tournament] section of lord.ini.
Enabled= false
......
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