if(this.players[playerNumber].totalDice==(this.players[playerNumber].territories.length*this.maxDice))//IF ALL OF THIS PLAYER'S TERRITORIES HAVE THE MAXIMUM
if(this.players[playerNumber].totalDice==(this.players[playerNumber].territories.length*this.maxDice))//IF ALL OF THIS PLAYER'S TERRITORIES HAVE THE MAXIMUM
{//AMOUNT OF DICE PUSH DICE INTO PLAYER'S RESERVE
GameLog("all territories full");
fulldice=true;
}
else
...
...
@@ -586,7 +558,6 @@ function Map(c,r,p,gn)
this.players[playerNumber].reserve--;
if(this.players[playerNumber].totalDice==(this.players[playerNumber].territories.length*this.maxDice))//IF ALL OF THIS PLAYER'S TERRITORIES HAVE THE MAXIMUM