- May 05, 2020
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rswindell authored
*always* set the KILLSENT attribute flag on email/netmail received for relay via SMTP (regardless of the Internet/Fido netmail setting in SCFG). The sender should already have a copy (e.g. in their outbox), if they want to keep it.
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echicken authored
Was making my command shell do wacky things.
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rswindell authored
MSG_SENT is in the netattr field, not the attr field. Double-oops. Thanks Dan_C and Nelgin for bringing to my attention.
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echicken authored
Got rid of globals. Added mouse support for menu, quit, and bulletin scrolling.
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rswindell authored
of othat displayed warning about using default value of /sbbs/ctrl.
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rswindell authored
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deuce authored
Reported by Deon George in https://sourceforge.net/p/syncterm/tickets/7/
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rswindell authored
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echicken authored
yeah you like that shit eh
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rswindell authored
Remove cruft.
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echicken authored
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mcmlxxix authored
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rswindell authored
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rswindell authored
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echicken authored
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echicken authored
Scroll wheel stuff now works with SyncTERM if your script enables mouse input in normal_tracking mode (and if your SyncTERM is up to date.)
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deuce authored
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rswindell authored
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- May 04, 2020
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rswindell authored
line 205: TypeError: addr.flo_outbound is not a function when callout() is called with a string as the first argument. Dan_C was trying to send an outbox file to a link with no binkp password which results in callout() being called with a string for the first argument (addr) due to this logic in callout_auth_cb(): if (!bp.cb_data.binkitpw || bp.cb_data.binkitpw === '-') addrs.push(bp.cb_data.binkit_to_addr);
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rswindell authored
- argv[0] does not always contain the full path to the executable, so that is not a good way to locate the exec directory. - since we already need to know the ctrl dir and that is the normal place to put config files, that's where it shall be. - jsdoor builds don't get a .ini file - I don't think they need it (?)
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deuce authored
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deuce authored
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deuce authored
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deuce authored
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deuce authored
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deuce authored
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deuce authored
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deuce authored
events aren't clicks (a click is button down then up, scroll events are just button down).
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deuce authored
Add support for scroll "buttons" (buttons 4 and 5).
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echicken authored
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echicken authored
value. Tree should handle this now.
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echicken authored
If the calling script passes a mouse_getkey value, scroll up/down while hovering over tree frame moves lightbar up/down click on an item to select it (need to test with a scrolled tree)
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rswindell authored
When viewing, default to view the next file. Support a "petscii_graphics=true" setting for displaying PETSCII files that use the Upper/Graphics character set rather than the Upper/Lower character set but lack the control code to switch the mode. Trim whitespace off the end of paths.
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rswindell authored
buffer.
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rswindell authored
When inkey() receives an ANSI escape sequence it doesn't need to consume, put the consumed characters into the keyboard buffer *ahead* of whatever else is in the keyboard buffer already. Uses new ungetkey() insert mode option.
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rswindell authored
Don't include the target link in the Seenby's included in the generated .tic file.
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echicken authored
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echicken authored
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rswindell authored
The temporary pause toggle command (Ctrl-O) is now stored in the sbbs_t::console member so re-loads of the user-record (due to external changes) won't seemingly-randomly toggle off the user's temp toggle.
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echicken authored
Hit a skill key, then click on a lemon to assign the skill. (You can also click on nuke, help, pause, quit (I think) during play and it will do the thing.) Changed keyboard controls: Now you must hit a skill key to select the current skill, then put the cursor over a lemon and hit enter or space to assign the skill. The help screen still needs to be updated.
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