- Dec 23, 2004
- Dec 22, 2004
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rswindell authored
Removed memset(0) from smb_findhash() (fread overwrites anyway).
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rswindell authored
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rswindell authored
just a false positive and ignored). Added reserved (padding) for future hash types (e.g. SHA1) or other fields. Note: Existing *.hash files must be deleted and recreated with fixsmb to be useful (sorry).
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deuce authored
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rswindell authored
copies of the same message via CC: to multiple users).
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deuce authored
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deuce authored
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deuce authored
datafiles HAS CHANGED. If you're actually running this game, you'll need to add a line in data/characte.lan file before each long row of numbers.
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rswindell authored
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- Dec 21, 2004
- Dec 20, 2004
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rswindell authored
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rswindell authored
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deuce authored
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deuce authored
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deuce authored
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deuce authored
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deuce authored
Remove all kinds of globals Clean up a number of bugs Convert most doubles to integer types (Using long longs in a number of places) There *may* still be an issue with player battles... not sure.
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deuce authored
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deuce authored
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- Dec 19, 2004
- Dec 18, 2004
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deuce authored
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deuce authored
Clean up xpdev inclusion in ex_ski.c and ex_vote.c.
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deuce authored
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deuce authored
need a bit more brightening up. But it's sorta like a very basic LORD close (Though the source is older than LORD... it's based on Brazil)
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deuce authored
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rswindell authored
items (regardless what the user has "access" to), while the _list arrays continue to only contain items the current user has access to. Script writers using the associative arrays can check the "index" property to verify the user has access to the item in question (a value of -1 indicates the item is not in one of the _list arrays because the user has no access).
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