1. 19 May, 2021 5 commits
    • Deucе's avatar
      On scale fail, but both buffers back in the pool · 17607549
      Deucе authored
      If do_scale ever failed, it would result in graphics buffers not
      returning to the pool, resulting in them never being reused.
    • Deucе's avatar
      Go back to ALT-Up/Down for speed adjustment · 6285417f
      Deucе authored
      Now that ALT-Up/Down no longer have an effect on window size, they
      can go back to their previous bindings of changing the emulated
      output speed.
      At the same time, remove AltGr support from keysym parsing since it
      should be properly handled by the text input stuff now.
    • Deucе's avatar
      Use aspect_fix() not aspect_correct() for initial window size · aa4180ee
      Deucе authored
      Caused the initial window to be the wrong size.
    • Deucе's avatar
    • Deucе's avatar
      Use display aspect ratio, not pixel for tracking. · a5c619fc
      Deucе authored
      People are used to thinking about the aspect ratio of displays and
      used to not thinking at all about that of pixels.  Most of the modes
      are simplt 4:3 modes and the text area is the entire window.  The
      only oddball here is the Commodore 64 and 128 40-column modes.
      Because they have a border around them that's wider on the sides than
      the top/bottom, the display aspect ratio is actually narrower than
      a normal NTSC screen (6:5).  It seems the PAL version actually has
      square pixels, but nobody has asked for a PAL Commodore mode, and I
      think that has a different colour palette too so I'm not doing it.
      Just to frustrate DigitalMan a bit, the default custom aspect ratio
      is now 4:3 (but can be configured).  At present, modifying the custom
      mode while *in* the custom modes "works", which no sane person would
      want when adjusting the aspect ratio.
  2. 18 May, 2021 8 commits
  3. 17 May, 2021 7 commits
  4. 16 May, 2021 10 commits
  5. 15 May, 2021 10 commits